回复: 鲨鱼丸CS: Source服务器
SourceMods开始投票以讨论支持的新功能。目前的SQL是铁定要加入了。
我看了下WiKi ( http://wiki.alliedmods.net/SQL_(SourceMod_Scripting)#Threading )
支持线程。:D
回复: 鲨鱼丸CS: Source服务器
Post by 金闪闪SourceMods开始投票以讨论支持的新功能。
目前的SQL是铁定要加入了。
我看了下WiKi ( http://wiki.alliedmods.net/SQL_(SourceMod_Scripting)#Threading )
支持线程。:D
这样的话,类似 HLStatsX 之类的东西以后就可以归到 SourceMod 下作为插件来运行了,效率应会提高:D
另,SourceMod 的管理员菜单设计意见也在征集中:http://forums.alliedmods.net/showthread.php?t=55828
SourceMod 1.0.0 快了~
回复: 鲨鱼丸CS: Source服务器
Post by monkie这样的话,类似 HLStatsX 之类的东西以后就可以归到 SourceMod 下作为插件来运行了,效率应会提高:D
另,SourceMod 的管理员菜单设计意见也在征集中:http://forums.alliedmods.net/showthread.php?t=55828
SourceMod 1.0.0 快了~
你投了啥?
HLStatsX估计不会加入SourceMods的,因为这东西可以赚钱。
倒是SourceMods没看到要收费。
;)
回复: 鲨鱼丸CS: Source服务器
Post by 金闪闪你投了啥?
HLStatsX估计不会加入SourceMods的,因为这东西可以赚钱。
倒是SourceMods没看到要收费。
;)
我投的也是群众呼声最高的那项,AlliedModders 的人多数有一定水准,相关经验比较丰富,大家所见略同:D
HLStatsX 倒是已经加入 SourceMod 了,昨天看到友情链接都有了,最新版本(http://www.hlstatsx.com/download/current)
22. May 2007 - Version 1.20 RC2
+ Integration of the SourceMod plugin.
+ Added player action "headshot" raised by the SourceMod plugin (see upgrade_v120RC2.sql in the upgrade directory).
+ Added compatibility for the MetaMod: Source plugin "MiniStats" to display HLstatsX events ingame.
- Reworked all webpages for higher security against exploits.
- New coloring of the ingame messages with the SourceMod plugin.
Fixed: Game detection is not working correctly.
Fixed: All unicode characters are now allowed on player search and within the admin interface.
已经是 SourceMod 版本了:D
回复: 鲨鱼丸CS: Source服务器
原来在HLStatsX看的时候,有付费的版本。这么转到SOURCEMODS下。难道是开源么?:D
回复: 鲨鱼丸CS: Source服务器
Post by 金闪闪原来在HLStatsX看的时候,有付费的版本。这么转到SOURCEMODS下。
难道是开源么?:D
HLStatsX 的基本版一向都是免费的,添加额外功能的版本 HLStatsX Premium(http://www.hlstatsx.com/premium)才收费。
加入 SourceMod 后,源代码是肯定以 GPL 协议公布的了,但额外服务收费没什么问题。
回复: 鲨鱼丸CS: Source服务器
GPLv3 ???????????????回复: 鲨鱼丸CS: Source服务器
Post by gearfoxGPLv3 ???????????????
whatever :D
回复: 鲨鱼丸CS: Source服务器
国内用HLStatsX Premium的没几个吧?用HLStatsX的也没几个。:D
回复: 鲨鱼丸CS: Source服务器
CS Pro即将开始内测以下是官方的介绍
CSP Enters Closed BetaCSPromod has officially as of today entered its first closed beta. Beta testers consist of only a handful of people, and the group includes members of the development team, as well as several of North America's top Counter-Strike players; players who have each played at the highest levels in both CS 1.6 and CS:Source. Closed beta testers will remain anonymous so that they can spend their time on CSP without interruption.
The mod is fully playable, with all aspects of Counter-Strike having been hard coded. The closed beta will be used primarily for tweaking gun behavior, as well as to test for bugs on a general level. Several kinks in player animations will also need to be worked out. We have not set a date for our first open beta, so please don't bombard us with questions about that. Simply have confidence in the fact that, yes, the project is in a near-complete state, albeit an unpolished one. We will release news about an open beta when we are ready to.
An additional disclaimer: despite forum rumors, people who donate/have donated to CSP have no special privileges or early access to the closed beta. We want to make it very clear: at this time, we are not offering any access to the closed beta, period. Whether you're a player, a press representative, or a supporter, please do not ask for access to the closed beta at this time. It is not being given out. Media, including screen shots and video clips, will be released soon.
Thanks to everyone for their patience and dedication as we press forward towards our goal.
AlexWednesday August 1st 2:02AM PDT