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amxmodx/configs/orpheu/memory/CGameRulesOffsets用记事本把CGameRulesOffsets打开然后找到这2段代码带有windows的value编码,由于这个文件使用的是1.6游戏的编码56和64这里需要改城1.5的value编码。
"name" : "m_flRoundCount",
"type" : "long",
"memoryType" : "data",
"identifiers" :
[
{
"os" : "windows",
"mod" : "cstrike",
"value" : 56
},
{
"os" : "linux",
"mod" : "cstrike",
"value" : 48
}
]
},
{
"name" : "m_iRoundTimeSecs",
"type" : "int",
"memoryType" : "data",
"identifiers" :
[
{
"os" : "windows",
"mod" : "cstrike",
"value" : 64
},
{
"os" : "linux",
"mod" : "cstrike",
"value" : 56
谁知道1.5的value编码啊,还有orpheu模块到底支不支持1.5 |
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