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linux系统架设cs1.6服务器图文教程(兼容47/48协议的non-steam)

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发表于 2011-6-22 19:10:41 | 显示全部楼层 来自 中国–陕西–西安
中包含有linxu和windows两种操作系统的程序,你可以选择使用
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发表于 2011-9-9 17:03:29 | 显示全部楼层 来自 中国–浙江–杭州
提醒各位一点:要经常执行update,从Steam下载最新的服务器文件,这样可以让你的F被客户端从互联网中刷到。
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发表于 2011-9-15 08:34:06 | 显示全部楼层 来自 中国–广东–东莞
收藏一下
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发表于 2011-9-24 12:04:52 | 显示全部楼层 来自 中国–澳门
插件跟WINDOWS的通用么?
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发表于 2011-9-24 12:16:00 | 显示全部楼层 来自 中国–澳门
插件跟WINDOWS的通用么?
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发表于 2011-9-24 12:19:55 | 显示全部楼层 来自 中国–澳门
插件跟WINDOWS的通用么?
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 楼主| 发表于 2011-10-2 18:03:04 | 显示全部楼层 来自 中国–河北–保定
插件跟WINDOWS的通用么?
zxp001 发表于 2011-9-24 12:19


你指的是什么插件? hlds的?还是ammx ? 请不要做这种无厘头的提问
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发表于 2011-10-24 13:57:59 | 显示全部楼层 来自 中国–辽宁–大连
轻轻轻轻巧巧请求权去
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发表于 2011-10-24 14:00:14 | 显示全部楼层 来自 中国–辽宁–大连
  1. [root@uhz000809 hlds_l_4617]# ./hlds_run -binary ./hlds_i686 -console -game cstrike -insecure -pingboost 3 -port 27015 +maxplayers 32 +map de_dust2 +sv_lan 0 -noipx -nojoy -nohltv
  2. Auto-restarting the server on crash

  3. Console initialized.
  4. Using breakpad crash handler
  5. Setting breakpad minidump AppID = 10
  6. Forcing breakpad minidump interfaces to load
  7. Looking up breakpad interfaces from steamclient
  8. Calling BreakpadMiniDumpSystemInit
  9. Installing breakpad exception handler for appid(10)/version(5408)
  10. scandir failed:/home/hlds_l_4617/./valve/SAVE
  11. scandir failed:/home/hlds_l_4617/./platform/SAVE
  12. Protocol version 48
  13. Exe version 1.1.2.6/Stdio (cstrike)
  14. Exe build: 22:54:48 Aug 15 2011 (5408)
  15. STEAM Auth Server
  16. Server IP address 223.4.93.196:27015
  17. scandir failed:/home/hlds_l_4617/./valve/SAVE
  18. scandir failed:/home/hlds_l_4617/./platform/SAVE
  19. Looking up breakpad interfaces from steamclient
  20. Calling BreakpadMiniDumpSystemInit

  21. couldn't exec listip.cfg
  22. couldn't exec banned.cfg
  23. ipcserver.cpp (956) : Assertion Failed: FD_ISSET( fd, (fd_set *)m_pfdset )
  24. Assert( Assertion Failed: FD_ISSET( fd, (fd_set *)m_pfdset ) ):/home/VALVE/alfred/valve/steam3_rel_client/src/clientdll/../common/ipcserver.cpp:956

  25. CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
  26. CAsyncIOManager: 0 single object sleeps, 0 multi object sleeps
  27. CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps
  28. scandir failed:/home/hlds_l_4617/./valve/SAVE
  29. scandir failed:/home/hlds_l_4617/./platform/SAVE
  30. Uploading dump (in-process) [proxy '']
  31. /tmp/dumps/crash_20111024134826_1.dmp
  32. threadtools.cpp (2624) : Assertion Failed: Tried to create a thread that has already been created!
  33. Forcing breakpad minidump interfaces to load
  34. Looking up breakpad interfaces from steamclient
  35. Calling BreakpadMiniDumpSystemInit
  36. Looking up breakpad interfaces from steamclient
  37. Calling BreakpadMiniDumpSystemInit

  38. success = yes
  39. response:  CrashID=bp-06dafffd-c762-498f-a20e-041572111023

  40. ./hlds_run: line 321:  3010 段错误                  $HL_CMD

  41. 楼主啊 启动玩第一步就报这个错误
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[root@uhz000809 hlds_l_4617]# ./hlds_run -binary ./hlds_i686 -console -game cstrike -insecure -pingboost 3 -port 27015 +maxplayers 32 +map de_dust2 +sv_lan 0 -noipx -nojoy -nohltv
Auto-restarting the server on crash

Console initialized.
Using breakpad crash handler
Setting breakpad minidump AppID = 10
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(10)/version(5408)
scandir failed:/home/hlds_l_4617/./valve/SAVE
scandir failed:/home/hlds_l_4617/./platform/SAVE
Protocol version 48
Exe version 1.1.2.6/Stdio (cstrike)
Exe build: 22:54:48 Aug 15 2011 (5408)
STEAM Auth Server
Server IP address 223.4.93.196:27015
scandir failed:/home/hlds_l_4617/./valve/SAVE
scandir failed:/home/hlds_l_4617/./platform/SAVE
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit

couldn't exec listip.cfg
couldn't exec banned.cfg
ipcserver.cpp (956) : Assertion Failed: FD_ISSET( fd, (fd_set *)m_pfdset )
Assert( Assertion Failed: FD_ISSET( fd, (fd_set *)m_pfdset ) ):/home/VALVE/alfred/valve/steam3_rel_client/src/clientdll/../common/ipcserver.cpp:956

CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
CAsyncIOManager: 0 single object sleeps, 0 multi object sleeps
CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps
scandir failed:/home/hlds_l_4617/./valve/SAVE
scandir failed:/home/hlds_l_4617/./platform/SAVE
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20111024134826_1.dmp
threadtools.cpp (2624) : Assertion Failed: Tried to create a thread that has already been created!
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit

success = yes
response:  CrashID=bp-06dafffd-c762-498f-a20e-041572111023

./hlds_run: line 321:  3010 段错误                  $HL_CMD

楼主啊 启动玩第一步就报这个错误
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 楼主| 发表于 2011-10-26 17:22:17 | 显示全部楼层 来自 中国–河北–保定
scandir failed:/home/hlds_l_4617/./valve/SAVE

scandir failed:/home/hlds_l_4617/./platform/SAVE



自己看,应该知道怎么做了吧 .
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