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zp_class_tight_s.sma 连跳僵尸.
下面是原码 看看是那里没对还是怎么,我转换成AMXX后 加入进去 了,在游戏里面也看见有它了我选着它然后按跳没反应?我设置的是连跳两次.但是没用,请问要怎么设置才对?
/*================================================================================
-----------------------------------
-*- 自定义丧尸类型:潜行者 -*-
-----------------------------------
~~~~~~~~~~~~~~~
- Description -
~~~~~~~~~~~~~~~
Multijump addon by twistedeuphoria
Plagued by Dabbi
Classed by B!gBud
修改:http://hi.baidu.com/199591015/blog
================================================================================*/
/*
CVARS:
zp_tight_jump 2 (Default)
*/
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fakemeta>
#include <zombieplague>
new jumpznum[33] = 0
new bool:dozjump[33] = false
new cvar_jumps
new g_zclass_tight
// Tight Zombie Atributes
new const zclass_name[] = { "潜行者" } // name
new const zclass_info[] = { "生命II 速度III 双重跳跃MAX" } // description
new const zclass_model[] = { "zombie_source" } // model
new const zclass_clawmodel[] = { "v_knife_zombie.mdl" } // claw model
const zclass_health = 2300 // health
const zclass_speed = 260 // speed
const Float:zclass_gravity = 0.8 // gravity
const Float:zclass_knockback = 1.5 // knockback
public plugin_init()
{
register_plugin("[ZP] Class Tight", "1.0c", "MultiJump by twistedeuphoria, Plagued by Dabbi, Classed by B!gBud")
cvar_jumps = register_cvar("zp_tight_jump","2")
}
public plugin_precache()
{
g_zclass_tight = zp_register_zombie_class(zclass_name, zclass_info, zclass_model, zclass_clawmodel, zclass_health, zclass_speed, zclass_gravity, zclass_knockback)
}
public client_putinserver(id)
{
jumpznum[id] = 0
dozjump[id] = false
}
public client_disconnect(id)
{
jumpznum[id] = 0
dozjump[id] = false
}
public client_PreThink(id)
{
if(!is_user_alive(id) || !zp_get_user_zombie(id)) return PLUGIN_CONTINUE
if(zp_get_user_zombie_class(id) != g_zclass_tight) return PLUGIN_CONTINUE
new nzbut = get_user_button(id)
new ozbut = get_user_oldbutton(id)
if((nzbut IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(ozbut & IN_JUMP))
{
if (jumpznum[id] < get_pcvar_num(cvar_jumps))
{
dozjump[id] = true
jumpznum[id]++
return PLUGIN_CONTINUE
}
}
if((nzbut IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND))
{
jumpznum[id] = 0
return PLUGIN_CONTINUE
}
return PLUGIN_CONTINUE
}
public client_PostThink(id)
{
if(!is_user_alive(id) || !zp_get_user_zombie(id)) return PLUGIN_CONTINUE
if(zp_get_user_zombie_class(id) != g_zclass_tight) return PLUGIN_CONTINUE
if(dozjump[id] == true)
{
new Float:vezlocityz[3]
entity_get_vector(id,EV_VEC_velocity,vezlocityz)
vezlocityz[2] = random_float(265.0,285.0)
entity_set_vector(id,EV_VEC_velocity,vezlocityz)
dozjump[id] = false
return PLUGIN_CONTINUE
}
return PLUGIN_CONTINUE
} |
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