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大家好,我是TAkkEt
本次教程:【如何修改人物模型】
工具:
UltraEdit 32简体中文增强版 14.20.0
我一发到论坛了,可以下载
下载地址:
首先,我们先下载丧失感染插件
如,^Ex@LAtExT站队丧失感染v4.1内部版
我们先打开,找到
^Ex@LAtExT站队丧失感染v4.1内部版cstrikeaddonsamxmodxscripting
里面的zombie_plague40.sma文件
用我们刚才下载的UE(UltraEdit 32简体中文增强版 14.20.0)
打开文件,(对准zombie_plague40.sma文件,鼠标右键点UltraEdit)
然后我们找到:
// Player Models (randomly chosen, add as many as you want)
new const model_nemesis[][] = { "zombie_source" } // Nemesis
new const model_survivor[][] = { "leet", "sas" } // Survivor
new const model_human[][] = { "arctic", "guerilla", "leet", "terror", "gign", "gsg9", "sas", "urban" } // Human
new const model_admin[][] = { "vip" } // Admin (human)
new const model_admin_zombie[][] = { "zombie_source" } // Admin (zombie)
// Weapon Models
new const model_vknife_human[] = { "models/v_knife.mdl" }
new const model_vknife_nemesis[] = { "models/zombie_plague/v_knife_zombie.mdl" }
new const model_vm249_survivor[] = { "models/v_m249.mdl" }
new const model_grenade_infect[] = { "models/zombie_plague/v_grenade_infect.mdl" }
new const model_grenade_fire[] = { "models/zombie_plague/v_grenade_fire.mdl" }
new const model_grenade_frost[] = { "models/zombie_plague/v_grenade_frost.mdl" }
new const model_grenade_flare[] = { "models/zombie_plague/v_grenade_flare.mdl" }
中文解释:
// Player Models (randomly chosen, add as many as you want)
new const model_nemesis[][] = { "zombie_source" } // Nemesis 僵尸模型
new const model_survivor[][] = { "leet", "sas" } // Survivor 幸存者模型
new const model_human[][] = { "arctic", "guerilla", "leet", "terror", "gign", "gsg9", "sas", "urban" } // Human 人类模型
new const model_admin[][] = { "vip" } // Admin (human) OP VIP模型
new const model_admin_zombie[][] = { "zombie_source" } // Admin (zombie) 复仇之神模型
// Weapon Models
new const model_vknife_human[] = { "models/v_knife.mdl" } 人类刀子模型
new const model_vknife_nemesis[] = { "models/zombie_plague/v_knife_zombie.mdl" } 僵尸刀子模型
new const model_vm249_survivor[] = { "models/v_m249.mdl" } 幸存者武器(M249)模型
new const model_grenade_infect[] = { "models/zombie_plague/v_grenade_infect.mdl" } 手雷模型
new const model_grenade_fire[] = { "models/zombie_plague/v_grenade_fire.mdl" } 手雷模型
new const model_grenade_frost[] = { "models/zombie_plague/v_grenade_frost.mdl" } 手雷模型
new const model_grenade_flare[] = { "models/zombie_plague/v_grenade_flare.mdl" } 手雷模型
如果我们要在
new const model_nemesis[][] = { "zombie_source" } // Nemesis 僵尸模型
里加僵尸模型的话
我们就改成
new const model_nemesis[][] = { "zombie_source", "模型名称", "模型名称", "模型名称" } // Nemesi
我改的是:
// Player Models (randomly chosen, add as many as you want)
new const model_nemesis[][] = { "zombie_CSol_source", "zombie_CSol_headcrab2", "zombie_CSol_terror", "zombie_CSol_resident2", "zombie_CSol_resident" } // Nemesis
new const model_survivor[][] = { "umbrella", "marino", "CSol_vista", "CSol_kattet" } // Survivor
new const model_human[][] = { "umbrella", "marino", "CSol_vista", "CSol_kattet" } // Human
new const model_admin[][] = { "CSol_VIP"} // Admin (human)
new const model_admin_zombie[][] = { "zombie_CSol_source", "zombie_CSol_headcrab2", "zombie_CSol_terror", "zombie_CSol_resident2", "zombie_CSol_resident" } // Admin (zombie)
// Weapon Models
new const model_vknife_human[] = { "models/v_CSol_knife.mdl" }
new const model_vknife_nemesis[] = { "models/zombie_plague/v_CSol_zombie.mdl", "models/zombie_plague/v_CSol_shou.mdl", "models/zombie_plague/v_CSol_jia.mdl", "models/zombie_plague/v_CSol_hands.mdl", "models/zombie_plague/v_CSol_much.mdl" }
new const model_vm249_survivor[] = { "models/v_m249.mdl" }
new const model_grenade_infect[] = { "models/zombie_plague/v_grenade_infect.mdl" }
new const model_grenade_fire[] = { "models/zombie_plague/v_CSol_grenade_fire.mdl" }
new const model_grenade_frost[] = { "models/zombie_plague/v_CSol_grenade_frost.mdl" }
new const model_grenade_flare[] = { "models/zombie_plague/v_grenade_flare.mdl" }
做完这些,我们需要把做好的东西生成成AMXX文件
首先,
(UE菜单,改好后,继续同上教程)
我们点,文件,点另存为,点找到格式改成UTF-8 - 无BOM
然后我们打开^Ex@LAtExT站队丧失感染v4.1内部版\cstrike\addons\amxmodx\scripting
把做好的文件放到这里(刚保存的SMA,记住我要把它保存到和以前文件一个目录)
然后把做好的文件拖到compile这个文件上
他就会出现生成文件的菜单,生成后,会出现
// AMXXPC compile.exe
// by the AMX Mod X Dev Team
// Fixed by Rulzy.
////文件名
// Header size: .............
// God size: .............
// Date size: .............
//Total requirements: .............
// Done.
//
// Compilation Time 0.22 sec
//----------------------------------------------------------------------------------
press Enter to exit
然后我们就按回车
如果出现的不是这个表示文件没有生成成功!
然后我们打开:
^Ex@LAtExT站队丧失感染v4.1内部版\cstrike\addons\amxmodx\scripting\compiled
找到我们刚生成的AMXX文件就OK
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-----------------联系方式---------------------------------------------------
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- CS年龄:7年
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