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发表于 2009-4-6 12:25:31
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来自 中国–湖南–怀化–鹤城区
插件介绍- Contains the following blocks/detection/fixes/etc:
- - fullupdate command block
- * blocks a command that can be used as an 'exploit' in many plugins
- * can also prevent an attempt to flood the server
- - pistol zoom block
- * blocks the exploit/bug where clients can zoom in with their pistol,
- at least most of the time, still happens on a rare occasion
- - drop zoom fix (only active if running AMXX 1.8.0+)
- * blocks an exploit/bug where clients can zoom in with any weapon,
- and also caused the player to be stuck zoomed in.
- - spectator duck bug fix
- * fix for the bug where sometimes when you die crouched, you have to
- press crouch again afterwards to get out of the spectator 'option'
- mode and whatnot
- - decals thru walls
- * theres a client cvar that can be set to allow players to see decals
- (as in blood, bullet marks, explosions, etc) thru walls. This will
- lock that cvar at the default value.
- - dod_falaise crash fix
- * fixes a known bug with windows servers where clients are able to
- intentionally/accidently crash the server while on the map dod_falaise.
- - func_rotating fix
- * fixes a bug where func_rotating entities stop rotating after a while
- - third-person view fix
- * fixes a bug on player connect that allows players to be in
- third-person view, which allows you to easily see around corners
- - connecting client team fix
- * connecting clients should now show as spectators instead
- of appearing on a team
- - end round kills
- * stops players from getting kills after a round ends
- - hlss block
- * stops the usage of HLSS or other various music players
- - steam id pending
- * checks a clients steam id when they join, if it returns a value of
- STEAM_ID_PENDING, it waits 60 seconds and checks the steam id again,
- if the steam id still hasnt been auth'd it triggers this detection
- - setinfo cheat traces
- * scans a clients setinfo data when they join. Some known cheats
- add specific traceable keys to a players setinfo when they run them.
- a detection doesnt mean 100% that they are cheating, but the chances
- are likely that they are. it also means that they at the very least
- used the specific cheat in the past and didnt clean up after it
- - spectator killing
- * blocks & detects when clients attempt to use the exploit that will
- allow them to be a 'spectator' and still kill people.
- * this is fixed according to the dod change log from 08.24.05, but you
- can still detect when a player attempts to use this exploit
- - white player model
- * blocks & detects when clients attempt to use the exploit that
- makes their player model all white
- - undeployed mg reload
- * blocks & detects when clients attempt an exploit that will
- allow them to reload an MG without having to deploy it first
- - respawn timer bypass
- * blocks & detects when clients try to bypass the respawn delay
- - class limit bypass / white model
- * there's a way to use the VGUI class selection menu to gain access
- to a class that is full/turned off (mainly axis sniper)
- * a player using this exploit also spawns with a white player model
- - voice chat name spoofing
- * clients can abuse certain characters to hide who they are, or to
- spoof their name as someone else on the server while using voice chat.
- * this block will stop clients from using voice chat if their name is a
- single illegal character, or if it contains more then the cvar value.
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