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楼主 |
发表于 2009-3-12 22:56:42
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来自 中国–河南–信阳
/* AMX Mod script.
*
* AWP Limit 0.21
* by JustinHoMi
*
* Allows no more than 2 awps per team
*
*/
#include <amxmod>
#define MAXAWPS 2
new plist[32] = { 0, ... } // 0 = no awp; 1 = carrying awp
new awp_count[3] // 1 = T; 2 = CT
/* handles restricting the menu */
public menu_awp(id,key) {
new team = get_user_team(id)
if(awp_count[team] >= MAXAWPS)
{
engclient_cmd(id,"menuselect","10")
client_print(id,print_center,"Too many people on your team have awp")
return PLUGIN_HANDLED
}
return PLUGIN_CONTINUE
}
/* handles when a player drops their weapon */
public handle_drop(id) {
if (plist[id] == 1)
{
new tmp1,tmp2
new curweapon = get_user_weapon(id,tmp1,tmp2)
if (curweapon == 18)
{
plist[id] = 0
new team = get_user_team(id)
awp_count[team]--
}
}
return PLUGIN_CONTINUE
}
/* handles when a player picks up an awp */
public handle_pickup(id) {
new team = get_user_team(id)
if (awp_count[team] >= MAXAWPS)
{
new id_s[3]
numtostr(id,id_s,3)
set_task(0.1,"delayed_drop",0,id_s,3)
}
else
{
plist[id] = 1
awp_count[team]++
}
}
/* delays the drop slightly to give the server time to register that they picked up an awp */
public delayed_drop(id_s[])
{
new idx = strtonum(id_s)
client_print(idx,print_center,"Too many people on your team have awp")
engclient_cmd(idx,"drop")
}
/* removes awp when player dies */
public handle_death() {
new idx = read_data(2)
if(plist[idx] == 1)
{
new team = get_user_team(idx)
awp_count[team]--
plist[idx] = 0
}
}
/* clear vars when player connects */
public client_connect(id) {
plist[id] = 0 // just to make sure
}
/* clear vars when player disconnects */
public client_disconnect(id) {
if (plist[id] == 1)
{
new team = get_user_team(id)
awp_count[team]--
}
plist[id] = 0
}
public plugin_init(){
register_plugin("AWP Limit","0.21","JustinHoMi")
register_menucmd(-31,1<<5,"menu_awp")
register_clcmd("drop","handle_drop")
register_event("WeapPickup","handle_pickup","b","1=18")
register_event("DeathMsg","handle_death","a")
return PLUGIN_CONTINUE
}
这是那个源码 找了半天 在哪修改数量。。。 |
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