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发表于 2006-10-30 18:54:26
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来自 中国–广东–深圳–南山区
我的CS1.5服务器架设的时候出现这样的提示:
87.7 fps 0/30 on de_dust2
Console initialized.
Protocol version 46
Exe version 4.1.1.1e
Exe build: 13:04:04 Dec 22 2003 (2615)
Auth Server
CS1.5 Perfection Edtion / Final Ultra+ Settings successfully loaded
=====================================
CS1.5 Perfection Edtion / Final Ultra+
=====================================
Welcome To :
forum.dt-club.net
www.newdcoo.com
www.okgogogo.com
=====================================
( C ) 2005 Builded & Edited in Beijing by BoeZombie
Server IP address 192.168.0.183:27015
Server logging data to console.
Server logging data to console.
Master server communication disabled.
L 10/29/2006 - 00:45:12: World triggered "Round_Start"
L 10/29/2006 - 00:46:57: Team "CT" triggered "Target_Saved" (CT "1") (T "0")
L 10/29/2006 - 00:46:57: World triggered "Round_End"
L 10/29/2006 - 00:47:09: World triggered "Round_Start"
L 10/29/2006 - 00:50:08: "cccc<1><4294967295><>" connected, address "192.168.0.6
0:27005"
L 10/29/2006 - 00:50:09: Team "CT" triggered "Target_Saved" (CT "2") (T "0")
L 10/29/2006 - 00:50:09: World triggered "Round_End"
L 10/29/2006 - 00:50:16: "cccc<1><4294967295><>" entered the game
L 10/29/2006 - 00:50:21: World triggered "Round_Start"
L 10/29/2006 - 00:50:27: "cccc<1><4294967295><>" disconnected
L 10/29/2006 - 00:50:27: World triggered "Round_Draw" (CT "2") (T "0")
L 10/29/2006 - 00:50:27: World triggered "Round_End"
Dropped cccc from server
Reason: Client sent 'drop'
L 10/29/2006 - 00:50:39: World triggered "Round_Start"
请问下怎么回事好吗?如果有人知道的话,请您告诉我一下.
局域网找不到服务器.
G:\cs\CS1.5_Client_FinalUltra+\Counter-Strike1.5\hlds.exe -game cstrike -insecure -port 27015 +sv_lan 1 +map de_dust2 +servercfgfile server.cfg Listen Server +maxplayers 30 -console -nomaster -sv_lan1
这个是我快捷方式上的设置. |
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