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发表于 2006-7-7 18:01:00
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来自 中国–云南–西双版纳傣族自治州–景洪市
回复: 我的友军伤害镜像返还怎么不起作用啊?
[注释:TK的人为杀自己人的玩家,此设置文件中所有的参数都是0为否定,1为肯定,请大家自己选择如何设置]
// ********************************** Menu Variables ********************************************
// ATAC MENU sets OFF or ON (0 or 1) 0 = 在TK发生后是否在客户端自动打开ATAC菜单(0为关闭,1为打开)
atac_menu 1
//MENU PAGE 1
// Enables/Disables the menu options on the menu. (OFF or ON)设置下面的菜单选项哪些可以打开(1为此菜单可以打开,0为关闭此菜单)
atac_option_slap 1
// Set delay inbetween slaps 设置扇巴掌时每个巴掌的最小间隔(.不能低于0.01)
atac_slap_freq 0.2
// Set how many slaps to give a killer 设置给TK的人多少个巴掌默认为20个
atac_tk_slaps 20
// Set how much life to take from killer for each slap 设置每个巴掌可以煽掉TK的人多少血设置成4表示每个巴掌4滴血
atac_slap_power 4
atac_option_slapto1 1
atac_option_slay_nr 1
atac_option_jail 1
// Set the amount of time you want the player jailed for in seconds. 设置希望将TK玩家放入监狱多少秒(默认为45秒)
atac_jailtime 45
atac_option_chicken 1
atac_option_bury 1
atac_option_glow 1
//MENU PAGE 2
atac_option_bomb 1
// When player explodes via option_bomb will his explosion kill others? 设置TK玩家被惩罚自爆后,是否会伤害其他玩家
atac_explosion_ap 1
// How far away will his (via option_bomb) explosion kill others? 设置自爆玩家爆炸后伤害范围有多远
atac_explosion_range 900
atac_option_blind 1
atac_option_rocket 1
//drops player Repeatedly
atac_option_drop 1
atac_option_fire 1
//Players on fire can set other plaers on fire? (0 or 1) 设置玩家被火烧时是否会烧到其他玩家(0为不会1为会烧到)
atac_ignite_others 1
// ********************************** Violation Variables ***************************************
// Set amount of time(minutes) you want to ban a user after their Teamattack Violations have hit the
// limit (0 = Permanent Ban)
//设置你想ban掉TK的玩家时间(以分钟为单位)最大为120分钟,0为永远ban掉
atac_bantime 20
//Set to: 1 = ban 他的AUTHID, 2= ban他的IP, 3= 只KICK玩家
atac_banvia 3
// Set Number of Teamattack Violations you want allowed before user is banned
//设置你ban某个玩家之前所允许的最大TK次数,超过此次数既ban.
atac_tk_before_ban 10
// Set to 1 if you want ATAC to change players names to Inmate#00x and Chicken#00x and back during punishments
//如果你希望ATAC系统把TKer的名字改为woshidasabi#00x或者woshizhu#00x请将参数设置为1(偶已经做了修改哦,把名字改成了前面的:P)
atac_handlenames 1
// Toggles the TK and TA Violation status showing during game in lover left hand corner.
//是否在游戏中将TK和TA的状态拦显示在玩家屏幕左下角
atac_status 1
//********************************** Team Attack Variables **************************************
// Turns on and off TEAM ATTACK Control (0 or 1)
//是否打开友军伤害控制 0=OFF 1=ON
atac_tacontrol 1
// Amount of time(seconds) after round start that team attackers are slayed (0=OFF) NOTE: Can be changed in game
//新开局多少秒内不能TK,否则自杀 0=OFF(以秒为单位)此参数可以在游戏中修改
atac_tanotallowedfor 3
// Sets Instant slaying when MAX Team Attacks are reached OFF or ON (0 or 1)
//是否立即杀死TKER当最大次数TK发生后 0=OFF 1=OM
atac_slayonmaxtas 0
// Set Number of Team Attacks you want to be counted as a Team Kill Violation (can NOT be higher than 9)
//(设置不能超过9) 设置伤害友军多少次后才算做TK
atac_ta_equal_v 5
// Set Slapping ON or OFF when someone Team Attacks (0 DAMAGE TAKEN AWAY) (0 or 1)
//在友军伤害时TKER是否自己也减血. 0为不失血
atac_ta_slap 1
// Set Mirror Damage upon Team Attack ON or OFF (0 or 1)
//设置是否打开友军伤害镜像(既打别人多少血自己就减多少血)
atac_ta_mirrordmg 1
// Restore Life taken away by a Team Attacker (0 or 1)
//设置是否允许被自己人打的玩家的血是否可以自动恢复.
atac_ta_restore 0
//********************************** Team Kill Variables ****************************************
// Turns on and off TEAM KILL Control (0 or 1) 设置是否打开TK控制
atac_tkcontrol 1
// Do you want admins to be immune to the punishment? (0 or 1) 设置OP是否在TK的时候是否会被惩罚
atac_admins_immune 1
// Do you want to save the players Team Kill Violations even if client reconnects? (0 or 1) 设置服务器是否保存玩家的TK数据(如果设置为保存,玩家下次重新进入服务器上次的友军伤害记录会延续下去)
atac_savetks 1
我也是设置了队友打自己人扣他的HP但是没作用
// Set Slapping ON or OFF when someone Team Attacks (0 DAMAGE TAKEN AWAY) (0 or 1)
//在友军伤害时TKER是否自己也减血. 0为不失血
atac_ta_slap 1
// Set Mirror Damage upon Team Attack ON or OFF (0 or 1)
//设置是否打开友军伤害镜像(既打别人多少血自己就减多少血)
atac_ta_mirrordmg 1 |
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