|
发表于 2005-11-15 19:01:02
|
显示全部楼层
|阅读模式
来自 中国–云南–西双版纳傣族自治州–景洪市
哪个看的清楚这个stats.sma插件源代码里面的汉字是写什么啊,都是乱玛.谁能帮我把这些乱玛汉字翻译成简体中文啊.我看不懂繁体字.谢谢各位了 :boss: :d:
/* AMX Mod X
* CS Stats Plugin
*
* by the AMX Mod X Development Team
* originally developed by OLO
*
* This file is part of AMX Mod X.
*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
* Modifications by: skywalker
*
* Chinese version by: skywalker
*/
#include <amxmodx>
#include <amxmisc>
#include <csstats>
// You can also manualy enable these options by setting them to 1
// For example:
// public ShowAttackers = 1
// However amx_statscfg command is recommended
public ShowAttackers // shows attackers
public ShowVictims // shows victims
public ShowKiller // shows killer
public EndPlayer // displays player stats at the end of map
public EndTop15 // displays top15 at the end of map
public KillerHpAp // displays killer hp&ap to victim console and screen
public SpecRankInfo // displays rank info when spectating
public SayHP // displays information about user killer
public SayStatsAll // displays players stats and rank
public SayTop15 // displays first 15. players
public SayRank // displays user position in rank
public SayStatsMe // displays user stats
public EndTeamScore // displays at the end of round team score
public EndMostKills // displays at the end of who made most kills
public EndMostDamage // displays at the end of who made most damage
new g_Killers[33][4]
new g_Buffer[2048]
new g_userPosition[33]
new g_userState[33]
new g_userPlayers[33][32]
new g_bodyParts[8][] = {"ㄨ韩","澶撮","搁","归","宸","宠","宸","宠"}
new g_bodyParts_gb[8][] = {"全身","头部","胸部","腹部","左臂","右臂","左腿","右腿"}
new bool:g_specMode[33]
new g_teamScore[2]
new g_disabledMsg[] = "″ㄧ姝浜杩涓"
public plugin_init() {
register_plugin("CS Stats","0.16","AMXX Dev Team")
register_event("CS_DeathMsg","eCSDeathMsg","a")
register_event("ResetHUD","eResetHud","b")
register_event("SendAudio","eRoundEnd","a","2=%!MRAD_terwin","2=%!MRAD_ctwin","2=%!MRAD_rounddraw")
register_event("30","eInterMission","a")
register_clcmd("say /hp","cmdKiller",0,"- 剧ず浣浜虹舵?)
register_clcmd("say /statsme","cmdStatsMe",0,"- 剧ず浣缁璁")
register_clcmd("say /stats","cmdStats",0,"- 剧ず朵浜虹版缁璁")
register_clcmd("say /top15","cmdTop15",0,"- 剧ず姒15?)
register_clcmd("say /rank","cmdRank",0,"- 剧ず浣ㄨ涓″ㄤ?)
register_menucmd(register_menuid("Server Stats"),1023,"actionStatsMenu")
register_event("TextMsg","setSpecMode","bd","2&ec_Mod")
register_event("StatusValue","showRank","bd","1=2")
register_event( "TeamScore", "eTeamScore", "a" )
}
public plugin_cfg(){
new g_addStast[] = "amx_statscfg add ^"%s^" %s"
server_cmd(g_addStast,"剧ず浼ゅ充浜哄琛?,"ShowAttackers")
server_cmd(g_addStast,"剧ず浣讳腑浜哄琛?,"ShowVictims")
server_cmd(g_addStast,"剧ず舵淇℃?,"ShowKiller")
server_cmd(g_addStast,"ㄥ板剧舵剧ず缁璁′俊","EndPlayer")
server_cmd(g_addStast,"ㄥ板剧舵剧ずTOP15","EndTop15")
server_cmd(g_addStast,"剧ず舵?hp&ap","KillerHpAp")
server_cmd(g_addStast,"Say /hp","SayHP")
server_cmd(g_addStast,"Say /stats","SayStatsAll")
server_cmd(g_addStast,"Say /top15","SayTop15")
server_cmd(g_addStast,"Say /rank","SayRank")
server_cmd(g_addStast,"Say /statsme","SayStatsMe")
server_cmd(g_addStast,"Spec. Rank Info","SpecRankInfo")
server_cmd(g_addStast,"浼姣","EndTeamScore")
server_cmd(g_addStast,"浣虫?,"EndMostKills")
server_cmd(g_addStast,"浼ゅ冲","EndMostDamage")
}
public eTeamScore(){
new team[2]
read_data( 1, team, 1 )
g_teamScore[ (team[0]=='C') ? 1 : 0 ] = read_data(2)
}
public setSpecMode(id) {
new arg[12]
read_data( 2 , arg , 11 )
g_specMode[ id ] = ( arg[10] == '2' )
}
public showRank(id)
if ( SpecRankInfo && g_specMode[id] ){
new a = read_data(2)
if ( is_user_connected( a ) ){
new name[32], data[8]
get_user_name( a ,name,31)
new pos = get_user_stats( a ,data,data)
set_hudmessage(255,255,255,0.02,0.85,2, 0.05, 0.1, 0.01, 3.0, 1)
show_hudmessage(id,"%s?d浜轰腑绗%d",name,get_statsnum(),pos)
}
}
/* build list of attackers */
getAttackers(id) {
new name[32],wpn[32], stats[8],body[8],found=0
new pos = copy(g_Buffer,2047,"讳腑浣:^n")
new amax = get_maxplayers()
for(new a = 1; a <= amax; ++a){
if(get_user_astats(id,a,stats,body,wpn,31)){
found = 1
if (stats[0])
format(wpn,31,",?s缁浜浣",wpn)
else
wpn[0] = 0
get_user_name(a,name,31)
pos += format(g_Buffer[pos],2047-pos,"%s讳腑浣?d娆?%d逛激瀹?s^n",name,stats[5],stats[6],wpn)
}
}
return found
}
/* build list of victims */
getVictims(id) {
new name[32],wpn[32], stats[8],body[8],found=0
new pos = copy(g_Buffer,2047,"琚浣讳腑?^n")
new amax = get_maxplayers()
for(new a = 1; a <= amax; ++a){
if(get_user_vstats(id,a,stats,body,wpn,31)){
found = 1
if (stats[1])
format(wpn,31,"?s缁浜浠",wpn)
else
wpn[0] = 0
get_user_name(a,name,31)
pos += format(g_Buffer[pos],2047-pos,"%s--浣讳腑浠%d娆?%d逛激瀹?s^n",name,stats[5],stats[6],wpn)
}
}
return found
}
/* build list of hita for AV List */
getHits(id,killer) {
new stats[8], body[8], pos = 0
g_Buffer[0] = 0
get_user_astats(id,killer,stats,body)
for(new a = 1; a < 8; ++a)
if(body[a])
pos += format(g_Buffer[pos],2047-pos,"%s: %d^n",g_bodyParts[a],body[a])
}
/* get top 15 */
getTop15() {
new pos, stats[8], body[8], name[32]
#if !defined NO_STEAM
pos = format(g_Buffer,2047,"<html><head></head><body bgcolor=#000000><font color=#FFB000><pre>")
pos += format(g_Buffer[pos],2047-pos," # %-34.27s %9s %9s %9s %9s %9s^n",
"昵称", "杀敌", "死亡", "击中", "开枪", "爆头")
new imax = get_statsnum()
if (imax > 15) imax = 15
for(new a = 0; a < imax; ++a){
get_stats(a,stats,body,name,31)
pos += format(g_Buffer[pos],2047-pos,
"%2d. %-34.27s %9d %9d %9d %9d %9d^n",
a+1,name,stats[0],stats[1],stats[5],stats[4],stats[2])
}
copy(g_Buffer[pos],2047-pos,"</pre></body></html>")
#else
pos = format(g_Buffer,2047," # %-28.27s %6s %6s %6s %6s %6s^n",
"nick", "kills" , "deaths" , "hits","shots","hs" )
new imax = get_statsnum()
if (imax > 15) imax = 15
for(new a = 0; a < imax; ++a){
get_stats(a,stats,body,name,31)
pos += format(g_Buffer[pos],2047-pos,"%2d. %-28.27s %6d %6d %6d %6d %6d^n",a+1,name,stats[0],stats[1],stats[5],stats[4],stats[2])
}
#endif
}
/* build list of hits for say hp */
getMyHits(id,killed) {
new name[32], stats[8], body[8]
get_user_name(killed,name,31)
new pos = format(g_Buffer,2047,"浣讳?%s ?",name)
get_user_vstats(id,killed,stats,body)
for(new a = 1; a < 8; ++a){
if(body[a])
pos += format(g_Buffer[pos],2047-pos," %s: %d ",g_bodyParts[a],body[a])
}
}
/* save hits and damage */
public eCSDeathMsg() {
new killer = read_data(1)
new victim = read_data(2)
if ( killer == victim ) return
new vorigin[3], korigin[3]
get_user_origin(victim,vorigin)
get_user_origin(killer,korigin)
g_Killers[victim][0] = killer
g_Killers[victim][1] = get_user_health(killer)
g_Killers[victim][2] = get_user_armor(killer)
g_Killers[victim][3] = get_distance(vorigin,korigin)
if ( ShowKiller ){
new name[32], stats[8], body[8], wpn[33], mstats[8], mbody[8]
get_user_name(killer,name,31)
get_user_astats(victim,killer,stats,body,wpn,31)
if ( !get_user_vstats(victim,killer,mstats,mbody) )
mstats[5] = mstats[6] = 0
set_hudmessage(220,80,0,0.05,0.15,0, 6.0, 12.0, 1.0, 2.0, 1)
getHits(victim,killer)
show_hudmessage(victim,"%s ?%s 灏浣绘^n璺绂讳?.2f绫?^n浠瀵逛%d逛激瀹?讳腑浣?d娆^n浠杩?d藉%dょ?^n浣瀵逛浜?d逛激瀹? 讳腑浠?d娆?^n浠讳腑浣涓ㄤ:^n%s",
name,wpn,float(g_Killers[victim][3]) * 0.0254, stats[6],stats[5], g_Killers[victim][1],g_Killers[victim][2],
mstats[6],mstats[5],g_Buffer )
}
if ( ShowVictims && getVictims(victim) ){
set_hudmessage(0,80,220,0.40,0.60,0, 6.0, 12.0, 1.0, 2.0, 4)
show_hudmessage(victim,g_Buffer)
}
if ( ShowAttackers && getAttackers(victim)){
set_hudmessage(220,80,0,0.40,0.35,0, 6.0, 12.0, 1.0, 2.0, 3)
show_hudmessage(victim,g_Buffer)
}
if ( KillerHpAp ){
new name[32], kmsg[128]
get_user_name(killer,name,31)
format(kmsg,127,"%s 杩%d藉?dょ",name,g_Killers[victim][1],g_Killers[victim][2])
client_print(victim,print_console,kmsg)
set_hudmessage(255,255,255,0.02,0.85,2, 1.5, 3.0, 0.02, 5.0, 1)
show_hudmessage(victim,kmsg)
}
}
public eResetHud( id )
g_Killers[ id ][0] = 0
public eRoundEnd()
set_task( 0.3 , "eRoundEndTask" )
public eRoundEndTask() {
if ( ShowVictims || ShowAttackers ) {
new players[32], pnum
get_players( players , pnum, "a" )
for(new i = 0; i < pnum; ++i ) {
if ( ShowVictims &&getVictims( players[ i ] )){
set_hudmessage(0,80,220,0.40,0.60,0, 6.0, 12.0, 1.0, 2.0, 4)
show_hudmessage( players[ i ] ,g_Buffer)
}
if ( ShowAttackers && getAttackers( players[ i ] ) ){
set_hudmessage(220,80,0,0.40,0.35,0, 6.0, 12.0, 1.0, 2.0, 3)
show_hudmessage( players[ i ] ,g_Buffer)
}
}
}
if ( EndMostKills || EndTeamScore || EndMostDamage ){
new players[32], pnum, stats[8],bodyhits[8], len = 0
get_players( players , pnum )
g_Buffer[0] = 0
if ( EndMostKills ){
new kills = 0, who = 0, hs = 0
for(new i = 0; i < pnum; ++i){
get_user_rstats( players,stats, bodyhits )
if ( stats[0] > kills ){
who = players
kills = stats[0]
hs = stats[2]
}
}
if ( is_user_connected(who) ) {
new name[32]
get_user_name( who, name, 31 )
len += format(g_Buffer[len] , 512 - len ,
"浣虫? %s^n?%d 涓?/ 澶%d 涓^n", name , kills , hs )
}
}
if ( EndMostDamage ) {
new damage = 0, who = 0, hits = 0
for(new i = 0; i < pnum; ++i){
get_user_rstats( players,stats, bodyhits )
if ( stats[6] > damage ){
who = players
hits = stats[5]
damage = stats[6]
}
}
if ( is_user_connected(who) ) {
new name[32]
get_user_name( who, name, 31 )
len += format(g_Buffer[len] , 512 - len ,
"锋浼ゅ: %s^n讳腑浜%d 娆★ %d 浼ゅ^n", name , hits , damage)
}
}
if ( EndTeamScore )
format(g_Buffer[len] , 512 - len , "寰%d娆¤?- 璀瀵%d娆¤^n", g_teamScore[0] , g_teamScore[1] )
set_hudmessage(100,200,0,0.02,0.65,2, 0.01, 5.0, 0.01, 0.01, 2 )
show_hudmessage( 0 , g_Buffer )
}
}
public cmdKiller(id) {
if ( !SayHP ){
client_print(id,print_chat, g_disabledMsg )
return PLUGIN_HANDLED
}
if (g_Killers[id][0]) {
new name[32], stats[8], body[8], wpn[33], mstats[8], mbody[8]
get_user_name(g_Killers[id][0],name,31)
get_user_astats(id,g_Killers[id][0],stats,body,wpn,31)
client_print(id,print_chat,"%s 浣跨 %s ?%.2f绫冲灏浣缁浜?, name,wpn,float(g_Killers[id][3]) * 0.0254 )
client_print(id,print_chat,"浠讳腑浣%d ?瀵逛 %d 逛激瀹?浠杩?%d藉?%dょ",
stats[5],stats[6], g_Killers[id][1],g_Killers[id][2] )
if ( get_user_vstats(id,g_Killers[id][0],mstats,mbody) ) {
client_print(id,print_chat,"浣讳腑浠 %d ?瀵逛 %d 浼ゅ",mstats[5], mstats[6])
getMyHits(id,g_Killers[id][0])
client_print(id,print_chat,g_Buffer)
}
else client_print(id,print_chat,"浣娌℃浠?.")
}
else {
client_print(id,print_chat,"浣杩娌℃琚...")
}
return PLUGIN_CONTINUE
}
public cmdStatsMe(id){
if ( !SayStatsMe ){
client_print(id,print_chat, g_disabledMsg )
return PLUGIN_HANDLED
}
displayStats(id,id)
return PLUGIN_CONTINUE
}
public displayStats(id,dest) {
new pos, name[32], stats[8], body[8]
get_user_wstats(id,0,stats,body)
#if !defined NO_STEAM
new state[4]
pos = copy(g_Buffer,2047,"<html><head><style type=^"text/css^">")
pos += copy(g_Buffer[pos],2047-pos,"body{font-family:Arial,sans-serif;font-size:12px;color:#FFCC99;background-color:#000000;margin-left:8px;margin-top:3px}.header{background-color:#9C0000;}.one{background-color:#310000;}.two{background-color:#630000;}")
pos += format(g_Buffer[pos],2047-pos,"</style></head><body><table><tr class=^"one^"><td>杀敌:</td><td>%d</td></tr><tr class=^"two^"><td>被杀:</td><td>%d</td></tr><tr class=^"one^"><td>伤害:</td><td>%d</td></tr><tr class=^"two^"><td>击中:</td><td>%d</td></tr><tr class=^"one^"><td>开枪:</td><td>%d</td></tr></table><br><br>",
stats[0],stats[1],stats[6],stats[5],stats[4])
pos += copy(g_Buffer[pos],2047-pos,"<table><tr class=^"header^"><td>武器</td><td>开枪</td><td>击中</td><td>伤害</td><td>杀敌</td><td>死亡</td></tr>")
for(new a = 1; a < 31; ++a) {
if (get_user_wstats(id,a,stats,body)) {
if (equal(state,"one")) copy(state,3,"two")
else copy(state,3,"one")
get_weaponname(a,name,31)
pos += format(g_Buffer[pos],2047-pos,"<tr class=^"%s^"><td>%s</td><td>%d</td><td>%d</td><td>%d</td><td>%d</td><td>%d</td></tr>",
state,name[7],stats[4],stats[5],stats[6],stats[0],stats[1])
}
}
copy(g_Buffer[pos],2047-pos,"</table></body></html>")
#else
pos = format(g_Buffer,2047,"%6s: %d^n%6s: %d^n%6s: %d^n%6s: %d^n%6s: %d^n^n",
"?,stats[0],"琚",stats[1],"浼ゅ",stats[6],"讳腑",stats[5],"寮?,stats[4])
pos += format(g_Buffer[pos],2047-pos, "%-12.11s %6s %6s %6s %6s %6s^n",
"weapon","shots","hits","damage","kills","deaths")
for(new a = 1; a < 31; ++a) {
if (get_user_wstats(id,a,stats,body)){
get_weaponname(a,name,31)
pos += format(g_Buffer[pos],2047-pos,"%-12.11s %6d %6d %6d %6d %6d^n",
name[7],stats[4],stats[5],stats[6],stats[0],stats[1])
}
}
#endif
get_user_name(id,name,31)
show_motd(dest,g_Buffer,name)
return PLUGIN_CONTINUE
}
public cmdRank(id){
if ( !SayRank ){
client_print(id,print_chat, g_disabledMsg )
return PLUGIN_HANDLED
}
displayRank(id,id)
return PLUGIN_CONTINUE
}
displayRank(id,dest) {
new pos, name[32], stats[8], body[8]
new rank_pos = get_user_stats(id,stats,body)
#if !defined NO_STEAM
pos = copy(g_Buffer,2047,"<html><head><style type=^"text/css^">")
pos += copy(g_Buffer[pos],2047-pos,"body{font-family:Arial,sans-serif;font-size:12px;color:#FFCC99;background-color:#000000;margin-left:8px;margin-top:3px}.header{background-color:#9C0000;}.one{background-color:#310000;}.two{background-color:#630000;}")
pos += format(g_Buffer[pos],2047-pos,"</style></head><body><table><tr><td colspan=2>%s在%d人中排名第%d</td></tr>",(id==dest)?"你的":"他的",get_statsnum(), rank_pos)
pos += format(g_Buffer[pos],2047-pos,"<tr class=^"one^"><td>杀敌:</td><td>%d</td></tr><tr class=^"two^"><td>死亡:</td><td>%d</td></tr><tr class=^"one^"><td>伤害:</td><td>%d</td></tr><tr class=^"two^"><td>击中:</td><td>%d</td></tr><tr class=^"one^"><td>开枪:</td><td>%d</td></tr><tr><td> </td><td> </td></tr>",
stats[0],stats[1],stats[6],stats[5],stats[4])
pos += format(g_Buffer[pos],2047-pos,"<tr class=^"header^"><td colspan=2>击中</td></tr><tr class=^"one^"><td>%s:</td><td>%d</td></tr><tr class=^"two^"><td>%s:</td><td>%d</td></tr><tr class=^"one^"><td>%s:</td><td>%d</td></tr><tr class=^"two^"><td>%s:</td><td>%d</td></tr><tr class=^"one^"><td>%s:</td><td>%d</td></tr><tr class=^"two^"><td>%s:</td><td>%d</td></tr><tr class=^"one^"><td>%s:</td><td>%d</td></tr>",
g_bodyParts_gb[1],body[1],g_bodyParts_gb[2],body[2],g_bodyParts_gb[3],body[3], g_bodyParts_gb[4],body[4],
g_bodyParts_gb[5],body[5],g_bodyParts_gb[6],body[6],g_bodyParts_gb[7],body[7])
copy(g_Buffer[pos],2047-pos,"</table></body></html>")
#else
pos = format(g_Buffer,2047,"%s rank is %d of %d^n^n",(id==dest)?"Your":"His", rank_pos,get_statsnum())
pos += format(g_Buffer[pos],2047-pos,"%10s: %d^n%10s: %d^n%10s: %d^n%10s: %d^n%10s: %d^n^n",
"Kills",stats[0],"Deaths",stats[1],"Damage",stats[6],"Hits",stats[5],"Shots",stats[4])
pos += format(g_Buffer[pos],2047-pos,"%10s:^n%10s: %d^n%10s: %d^n%10s: %d^n%10s: %d^n%10s: %d^n%10s: %d^n%10s: %d",
"Hits",g_bodyParts[1],body[1],g_bodyParts[2],body[2],g_bodyParts[3],body[3], g_bodyParts[4],body[4],
g_bodyParts[5],body[5],g_bodyParts[6],body[6],g_bodyParts[7],body[7])
#endif
get_user_name(id,name,31)
show_motd(dest,g_Buffer,name)
}
public cmdTop15(id) {
if ( !SayTop15 ){
client_print(id,print_chat, g_disabledMsg )
return PLUGIN_HANDLED
}
getTop15()
show_motd(id,g_Buffer,"Top 15")
return PLUGIN_CONTINUE
}
public endGameStats(){
if ( EndPlayer ){
new players[32], inum
get_players(players,inum)
for(new i = 0; i < inum; ++i)
displayStats(players,players)
}
else if ( EndTop15 ) {
new players[32], inum
get_players(players,inum)
getTop15()
for(new i = 0; i < inum; ++i)
show_motd(players,g_Buffer,"Top 15")
}
}
public eInterMission()
set_task(1.0,"endGameStats")
public cmdStats(id){
if ( !SayStatsAll ){
client_print(id,print_chat, g_disabledMsg )
return PLUGIN_HANDLED
}
showStatsMenu(id,g_userPosition[id]=0)
return PLUGIN_CONTINUE
}
public actionStatsMenu(id,key){
switch(key){
case 7: {
g_userState[id] = 1 - g_userState[id]
showStatsMenu(id,g_userPosition[id])
}
case 8: showStatsMenu(id,++g_userPosition[id])
case 9: showStatsMenu(id,--g_userPosition[id])
default:{
new option = g_userPosition[id] * 7 + key
new index = g_userPlayers[id][option]
if (is_user_connected(index)){
if (g_userState[id])
displayRank(index,id)
else
displayStats(index,id)
}
showStatsMenu(id,g_userPosition[id])
}
}
return PLUGIN_HANDLED
}
showStatsMenu(id,pos){
if (pos < 0) return PLUGIN_HANDLED
new menu_body[512], inum, k = 0, start = pos * 7
get_players(g_userPlayers[id],inum)
if (start >= inum) start = pos = g_userPosition[id] = 0
new len = format(menu_body,511,"\yServer Stats\R%d/%d^n\w^n",pos + 1,((inum/7)+((inum%7)?1:0)))
new name[32], end = start + 7, keys = (1<<9)|(1<<7)
if (end > inum) end = inum
for(new a = start; a < end; ++a){
get_user_name(g_userPlayers[id][a],name,31)
keys |= (1<<k)
len += format(menu_body[len],511-len,"%d. %s^n\w",++k,name)
}
len += format(menu_body[len],511-len,"^n8. %s^n\w",g_userState[id] ? "Show rank" : "Show stats" )
if (end != inum){
format(menu_body[len],511-len,"^n9. More...^n0. %s" , pos ? "Back" : "Exit" )
keys |= (1<<8)
}
else format(menu_body[len],511-len,"^n0. %s" , pos ? "Back" : "Exit" )
show_menu(id,keys,menu_body)
return PLUGIN_HANDLED
} |
|