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Steam Client and Half-Life 1: Engine Update Available
August 11, 2005, 2:29 pm ・ Alfred Reynolds
Updates to the Steam Client and the Half-Life 1: Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Steam Client
Fixed client failing to login to the Steam Authentication servers on machines with multiple network interfaces
Half-Life 1: Engine
Fixed game servers failing to connect to VAC servers on machines with multiple network interfaces
Fixed "-sport" parameter being ignored
Implemented a client cvar value querying API (to replace the alias method various 3rd party tools were using). Servers can call enginefuncs_t::pfnQueryClientCvarValue() and will get a callback for that cvar value via NEW_DLL_FUNCTIONS::pfnCvarValue().
Fixed RCON failing when you were not connected to the server itself
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