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发表于 2004-12-24 00:09:41
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来自 中国–重庆–重庆
我没有理解啊,用批处理就行(把一条条命令集中起来执行就行?)?我想如果同时想编辑几十个地图应该用批处理方便点吧.我照着建了一个:ent输出.bat文件,里面内容仅为ripent -export de_cabble,然后是执行过程:
Microsoft Windows 2000 [Version 5.00.2195]
(C) 版权所有 1985-2000 Microsoft Corp.
D:\Documents and Settings\Administrator>c:
C:\>cd 1
C:\1>ent输出
C:\1>ripent -export de_cabble
bspfile 'de_cabble.bsp' does not exist
ripent v2.4.2 rel
Submit detailed bug reports to (zoner@gearboxsoftware.com)
Usage: ripent [-import|-export] [-texdata n] bspname {{{无输出}}}
C:\1>cd..
C:\>1\ripent -export c:\>1\de_cabble
bspfile 'c:\.bsp' does not exist {{{产生137字节的垃圾文件de_cabble}}}
C:\>
难道是RIPENT的问题? :10:未解压前31.6K,解压后80.0K.
是我的错 :38: ,我把de_cbble写成了de_cabble :25: ,但是我也发现了,这与批处理无关,关键是要用进入1目录里去执行命令(调用批处理文件,其实也要进入1目录才行啊)
D:\Documents and Settings\Administrator>c:
C:\>1\ripent -export de_cbble
bspfile 'de_cbble.bsp' does not exist
ripent v2.4.2 rel
Submit detailed bug reports to (zoner@gearboxsoftware.com)
Usage: ripent [-import|-export] [-texdata n] bspname
{{{看见没有,改名字还是不行}}}
C:\>cd 1
C:\1>ent输出
C:\1>ripent -export de_cbble
{{{没有输@,以上为执行过程}}}
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 156/400 9984/25600 (39.0)
planes 10124/32767 202480/655340 (30.9)
vertexes 11314/65535 135768/786420 (17.3)
nodes 4840/32767 116160/786408 (14.8)
texinfos 1870/32767 74800/1310680 ( 5.7)
faces 8040/65535 160800/1310700 (12.3)
clipnodes 12233/32767 97864/262136 (37.3)
leaves 2944/8192 82432/229376 (35.9)
marksurfaces 10447/65535 20894/131070 (15.9)
surfedges 37074/512000 148296/2048000 ( 7.2)
edges 20412/256000 81648/1024000 ( 8.0)
texdata [variable] 5716/4194304 ( 0.1)
lightdata [variable] 973944/4194304 (23.2)
visdata [variable] 123402/2097152 ( 5.9)
entdata [variable] 26198/524288 ( 5.0)
54 textures referenced
=== Total BSP file data space used: 2260386 bytes ===
{{{:2:,调用BAT成功,我操}}}
C:\1>ripent -export de_cbble
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 156/400 9984/25600 (39.0)
planes 10124/32767 202480/655340 (30.9)
vertexes 11314/65535 135768/786420 (17.3)
nodes 4840/32767 116160/786408 (14.8)
texinfos 1870/32767 74800/1310680 ( 5.7)
faces 8040/65535 160800/1310700 (12.3)
clipnodes 12233/32767 97864/262136 (37.3)
leaves 2944/8192 82432/229376 (35.9)
marksurfaces 10447/65535 20894/131070 (15.9)
surfedges 37074/512000 148296/2048000 ( 7.2)
edges 20412/256000 81648/1024000 ( 8.0)
texdata [variable] 5716/4194304 ( 0.1)
lightdata [variable] 973944/4194304 (23.2)
visdata [variable] 123402/2097152 ( 5.9)
entdata [variable] 26198/524288 ( 5.0)
54 textures referenced
=== Total BSP file data space used: 2260386 bytes ===
{{{直接在1目录下输命令,成功}}}
C:\1>cd..
C:\>1\ripent
ripent v2.4.2 rel
Submit detailed bug reports to (zoner@gearboxsoftware.com)
Usage: ripent [-import|-export] [-texdata n] bspname
C:\>1\ripent -export c:\>1\de_cbble
bspfile 'c:\.bsp' does not exist
C:\>cd 1
C:\1>ripent -export de_cbble
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 156/400 9984/25600 (39.0)
planes 10124/32767 202480/655340 (30.9)
vertexes 11314/65535 135768/786420 (17.3)
nodes 4840/32767 116160/786408 (14.8)
texinfos 1870/32767 74800/1310680 ( 5.7)
faces 8040/65535 160800/1310700 (12.3)
clipnodes 12233/32767 97864/262136 (37.3)
leaves 2944/8192 82432/229376 (35.9)
marksurfaces 10447/65535 20894/131070 (15.9)
surfedges 37074/512000 148296/2048000 ( 7.2)
edges 20412/256000 81648/1024000 ( 8.0)
texdata [variable] 5716/4194304 ( 0.1)
lightdata [variable] 973944/4194304 (23.2)
visdata [variable] 123402/2097152 ( 5.9)
entdata [variable] 26198/524288 ( 5.0)
54 textures referenced
=== Total BSP file data space used: 2260386 bytes ===
C:\1>
看见没有,只有进入1目录后,执行RIPENT 才会成功,难道大家都没有遇到这种情况吗 :30: ,想来问题就这么简单,我真够笨啊 |
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