|
发表于 2004-5-17 19:54:02
|
显示全部楼层
来自 中国–陕西–西安
很简单,在代码的开头就定义了各种族技能在相应等级下的数值,把数值改成你希望的就OK了
如下:
new Float:p_vampiric[3] = {0.15,0.30,0.45} // Vampiric Aura (skill 1)
new p_vampirichealth[3] = {100,100,100} // Vampiric Aura Max Health (skill 1)
new Float:p_unholy[3] = {265.0,285.0,320.0} // Unholy Aura (skill 2)
new Float:p_levitation[3] = {0.8,0.6,0.4} // Levitation (skill 3)
new p_invisibility[3] = {200,150,100} // Invisibility (skill 1)
new p_devotion[3] = {115,130,145} // Devotion Aura (skill 2)
new Float:p_bash[3] = {0.15,0.30,0.45} // Bash (skill 3)
new Float:p_critical[3] = {0.15,0.15,0.15} // Critical Strike (skill 1)
new Float:p_grenade[3] = {2.0,4.0,6.0} // Critical Grenade (skill 2)
new Float:p_ankh[3] = {0.333,0.666,1.0} // Equipment reincarnation (skill 3)
new Float:p_evasion[3] = {0.1,0.2,0.3} // Evasion (skill 1)
new Float:p_thorns[3] = {0.05,0.1,0.15} // Thorns Aura (skill 2)
new Float:p_trueshot[3] = {0.15,0.3,0.45} // Trueshot Aura (skill 3)
new Float:p_pheonix[3] = {0.333,0.666,1.0} // Pheonix (skill 1)
new Float:p_banish[3] = {0.07,0.13,0.20} // Banish (skill 2)
new Float:p_mana[3] = {0.02,0.04,0.08} // Siphon Mana (skill 3)
new Float:p_heal[3] = {6.0,4.0,2.0} // Healing Wave (skill 1)
new Float:p_hex[3] = {0.05,0.10,0.15} // Hex (skill 2)
new p_serpent[3] = {1,2,3} // Serpent Ward (skill 3)
new Float:p_fan[3] = {0.05,0.10,0.15} // Fan of Knives (skill 1)
new Float:p_blink[3] = {0.333,0.666,1.0} // Blink (skill 2)
new Float:p_shadow[3] = {0.15,0.30,0.45} // Shadow Strike (skill 3)
new Float:p_impale[3] = {0.15,0.30,0.45} // Impale (skill 1)
new Float:p_spiked[3] = {0.05,0.1,0.15} // Spiked Carapace (skill 2)
new Float:p_carrion[3] = {0.15,0.25,0.45} // Carrion Beetle (skill 3) |
|