Half-Life 1 Engine dedicated server update
Updates have been released to the Half-Life 1 family of dedicated servers, run the hldsupdatetool to get the update.This update fixes a crash when sent a specially crafted connect string (the previously reported Underflow issue). This update is optional but highly recommended. Thanks to Sorin for providing such a detailed report.
终于有人来修正一些问题了,稍候测试看看!
回复: Half-Life 1 Engine dedicated server update
正在更新!引擎版本从40 BUMP到41。其它稍后再贴!回复: Half-Life 1 Engine dedicated server update
下列文件被更新!engine_amd.so
engine_i486.so
engine_i686.so
libtier0_s_linux.so
libvstdlib_s_linux.so
steamclient_linux.so
回复: Half-Life 1 Engine dedicated server update
依然出错,不过这次换了个新错误:pipes.cpp (608) : Assertion Failed: Stalled cross-thread pipe
interfacemap_client.h (1099) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
回复: Half-Life 1 Engine dedicated server update
问题还是出在该死的steam_client上!可恶!回复: Half-Life 1 Engine dedicated server update
再这样下去,看来又得从Linux转回Windows当年为了性能从Windows转Linux
这叫什么事
回复: Half-Life 1 Engine dedicated server update
只能说目前的厂商对UNIX平台缺乏足够的开发人员和开发经验!
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