搜索
查看: 3627|回复: 16

PsychoStats v1.9.1问题求助

[复制链接]
发表于 2003-5-21 10:06:42 | 显示全部楼层 |阅读模式 来自 中国–江苏–南京
我用了PsychoStats v1.9.1加PsychoStats v1.9的汉化版,现在别的都正常了,但就是“地图统计”不正常,所有的地图数据都添加在同一个图里了。不知是何原因,请大家帮忙。
这是我的链接:http://www.aresun.com/stats/maps.html
谢谢!
 楼主| 发表于 2003-5-21 13:01:20 | 显示全部楼层 来自 中国–江苏–南京
我先怀疑是我装的statsme2.6.4的问题了。我要把它停掉试试看。
我服务器插件:Adminmod2.50.31+Statsme2.64+WWCL2.52
有人知道是不是这方面的问题啊?
回复

使用道具 举报

 楼主| 发表于 2003-5-21 13:02:38 | 显示全部楼层 来自 中国–江苏–南京
我的stats.cfg
LogPath                = {
  e:\cs1.5HLServer\cstrike\logs
}

  # Destination HTML directory. This will usually be a path in your
  # webserver root somewhere.

#HtmlPath        = /home/httpd/html/stats
HtmlPath        = c:\Ares\wwwroot\stats

  # Define what type of server you're running. Changing this affects how
  # weapon and map images are loaded. The word here is prefixed to all
  # images, ie: cstrike_mp5navy.gif for a CS weapon.
  # known valid options: cstrike, dod

modType                = cstrike

  # Control the layout of the generated HTML pages. The word value given
  # should be a directory name under the 'themes' directory. Make sure
  # you're using a theme that is compatable with the MOD you're using.

HTMLtheme         = cstrikehtml19

  # 'picspath' is where your thumbnail pictures are located for the
  # map names. These should be full pathnames, NOT URLs.
  # The 'dlpath' directory marks the location of where you store your
  # maps for download. If you don't provide maps for download, you don't
  # need to worry about it.

#PicsPath        = /home/httpd/html/stats/images/mappics
#DLPath                = /home/httpd/html/cstrike/maps
PicsPath        = c:\Ares\wwwroot\stats\images\mappics
DLPath                = c:\Ares\wwwroot\cstrike\maps


  # If a theme has a 'copy' option it will copy any files listed for it
  # to the HTMLPATH if it does not already exist. Setting this option to
  # 1 will force the files to be copied even if the file already exists
  # in the HTMLPATH directory. If you're having problems with images not
  # coping correctly, make sure this is set to 1.

ForceThemeCopy        = 1

  # Ignore log files that were not closed properly? A log file that wasn't
  # 'closed' properly means that either the server crashed during the
  # writting of the log file, or the log file is the most recent active
  # log. PsychoStats will still gather correct information from 'unclosed'
  # log files and there is really no reason to ignore them, So the
  # default for this is "0". This is provided for completeness only.

ClosedLogsOnly        = 0


  # Enable or Disable STATSME (v2.1) DAMAGE support. All other STATSME
  # statistics are always gathered if present in the logs, regardless of this
  # setting. CSTRIKE servers that use mp_logdetail 1,2 or 3 will end up with
  # inaccurate damage stats if this is enabled. All other servers that do not
  # report damage should enable this option. Note, its recommended using this
  # option instead of having mp_detail enabled. Since this uses a LOT less
  # space in the logs and the same amount of detail is collected.

EnableSTATSMEdmg        = 1


  # Config file locations.

awardfile        = awards.cfg                # setup award values and rules
clansfile        = clans.cfg                # Clans personalization file
clantagfile        = clantags.cfg                # setup clantag strings
denyfile        = deny.cfg                # deny players from ranking
denyclanfile         = denyclan.cfg                # deny players from ranking in CLANS
ignorefile        = ignorelines.cfg        # ignore lines from log files
permitfile        = permit.cfg                # define players that will always rank
playersfile        = players.cfg                # define players personal information
rolenamefile        = rolenames.cfg                # define character roles/classes
weaponfile        = weapons.cfg                # define weapon names and weights

  # server info.

#serverName        = Your Server Name
#serverIP        = 10.0.0.1
#serverDomain        = http://www.psychostats.com/
serverName        = 中国Ares战队CS1.5服务器
serverIP        = 202.102.44.250:27018(27016、27019)
serverDomain        = http://www.aresun.com/


  # info on server admin/owner. leave anything blank to be anonymous.
  # You can also edit the index file(s) for the theme and just remove
  # these variables if you do not want them shown.

#adminAlias        = Your Alias
#adminEMail        = your@email.address
adminAlias        = =Ares=.S
adminEMail        = yong_xu@sina.com


  # enable/disable reporting verbosity

ReportErrors        = 1        # If enabled, NON-fatal errors will be logged
ReportCrashes        = 1        # If enabled, server crashes (detected from logs) will be logged.
                        # Note, ReportErrors must be 1 for this to report anything.

  # control how player stats are reported.

RegisteredOnly        = 0        # Only rank players that are registered?
BaseSkill        = 1000  # Base skill for all players. Do not set this too low (<750)

MaxDays         = 14          # number of days of logs to scan.
//MaxDays         = 1          # number of days of logs to scan.
MaxPlayers         = 150        # MAX# of players shown in Ranking list.
MinConnected         = 2        # min# of players that must be connected in order
                        # for stats to start gathering from a log file.
MinSkill         = 500        # Skill rank needed.
MinKills         = 10          # min# of kills needed to appear in list
MinDeaths         = 1         # min# of deaths needed to appear in list
MinKDR          = 0.10        # min Kill:Death ratio needed to appear in list
MinTime         = 10m        # min game time needed to rank. format: "1d1h1m"
                        # where d=day,h=hour,m=minutes.
MinRounds         = 0        # min# of rounds played needed to rank (not valid in DOD)

UseAliases        = 1        # Toggle the use of player aliases
RemovePlayers        = 1        # 1 = Remove players that have ZERO kills + deaths.
                        # This is useful to save memory and to get rid of  
                        # all those useless names.

AutoBanDeny        = 1        # toggle auto denying for players that have been BANNED
MaxKickDeny        = 5        # total times plr was kicked before they are denied
MaxCheatDeny        = 2        # total times plr cheats before they are denied
                        # set to 0 to disable

DeleteOldPlayers = 1        # Deletes all old Player HTML files before new files are
                        # created. This stops player pages from building up in the
                        # HTMLPATH (only useful when PlayerHTMLtype is not RANK)
DeleteOldClans   = 1        # Deletes all old Clan files, same as above.
DeleteOldWeapons = 1        # Deletes all old weapon files.
DeleteOldAwards  = 1        # Deletes all old award files.
DeleteOldMaps    = 1        # Deletes all old detailed map files.


  # How to create player and clan files.
  # RANK  = use rank
  # NAME  = use name
  # WONID = usr plr wonid (playerHTMLtype only)
  # MIME  = encode name with base64 (recommended)

PlayerHTMLtype         = MIME
ClanHTMLtype         = MIME
#PlayerHTMLtype         = NAME
#ClanHTMLtype         = NAME


  # PlayerID: How players are tracked and recorded.
  # NAME   = use player names as the unique ID for each player. (case sensitive)
  # LCNAME = use player names (case in-sensitive)
  # WONID  = use player WONIDs ...

PlayerID         = LCNAME


  # Create Clan HTML stat pages. PsychoStats can try and figure out what
  # clans have connected to the server and groups all the members in each
  # clan together.  This has side-effects since PsychoStats can't be 100%
  # accurate as to what is a clan (it does a pretty good job, however).
  # But with the settings below and the help from the clantags file you can
  # help tweak what a clan is defined as.

CreateClans                 = 1                # 1 = Create clan stats. 0 = don't.
MinClanMembers                = 3                # Min # of members needed to pass as a 'clan'.
MinClanKills                = 50                # Min # of combined kills needed to pass.
MinClanSkill                = 500                # Min avg skill needed for the clan to pass.
MinClanKdr                = 0.0                # Min Kill Ratio needed for the clan to pass.
MinClanRank                = 0                # Min avg rank needed for the clan to pass.
MinClanMemberKills        = 1                # Min kills needed for member to be included in clan
MinClanMemberDeaths        = 1                # Min deaths ...


  # Enable clan debugging. This should always be disabled unless you're having a
  # clantag or clanmember problem (like a 'valid' clan never appears in the
  # clan listing). This will cause PS to output the reason why a clan was denied
  # from the clan listings. So on large servers, this will OUTPUT A LOT of info.
  # All info is LOGGED, so you can simply view the stats.log after you update to
  # view the results.

ClanDebug                = 0               


  # Create detailed map stat pages. PsychoStats will create detailed pages
  # for each map, showing the top players in many different views of the
  # map. Such as most kills, hostage rescues, or bombings, etc.
  # This requires some extra processing time and you can toggle this
  # option on or off. Toggling this off does not effect the creation of
  # the standard 'maps.html' file.

CreateMapPages        = 1
MapAwardMax        = 10        # Maximum # of players to list for each detailed
                        # map player listing

  # Maps that should NOT be included in stats. Partial words can be used to
  # exclude all maps that match. e.g.: using "es_" would exclude all "ES" type maps.
  # format: one line, each mapname or partial word is seperated by a space.
  # e.g.: ExcludeMaps = cs_speedball de_suckmap as_

#ExcludeMaps =
ExcludeMaps =


  # default map used when the current map is unknown. This is only needed
  # if you use the command 'log on' in your server.cfg, instead of the
  # 'autoexec.cfg'.  Its recommended you use the autoexec.cfg for the
  # 'log on'. If the server.cfg is used, then the HLDS engine will not
  # report the first map loaded, and thus this option will need to be set
  # to the map you use to start the server.

DefaultMap  = de_dust2

AwardMax = 25        # Max number of players to list in "top10" weapon/award pages.

  # Toggle the display of some 'sensitive' plr info:
ShowPlayerAliases         = 1   # Player Aliases are visible
ShowPlayerWONIDs        = 1   # Player WONIDs are visible
ShowPlayerIPs           = 1   # Player IPs are visible


  # Map variables that specify what type of map images to use, and where
  # your maps are available for download (used mainly in maps.html)

maplinkurl                 = /maps/                # relative URL path to map DOWNLOADS (zip files usually)
maplinkext                 = zip                        # file extension for downloads (do not use a dot)
mapthumbnailurl                = images/mappics/        # relative URL path to mappics.
mapthumbnailsize         = 160x120                 # image size
mapthumbnailext         = gif                        # image type (do not use a dot)
weaponimgurl                 = images/                # relative URL path to weapon images
回复

使用道具 举报

 楼主| 发表于 2003-5-21 13:04:35 | 显示全部楼层 来自 中国–江苏–南京
我去掉了stats.cfg前面的注释和最后的FTP上传、下载日志的设置。
回复

使用道具 举报

 楼主| 发表于 2003-5-21 16:35:26 | 显示全部楼层 来自 中国–江苏–南京
我关了statsme然后再分析日志还是不行,晕~
谁能帮帮我啊~~~
我可以拿东东跟你换的,只要我有的。而且我也有不少很多人没有的东东哦~
回复

使用道具 举报

 楼主| 发表于 2003-5-21 19:54:17 | 显示全部楼层 来自 中国–江苏–南京
大家看贴不回帖的啊?
不管会不会,帮我随便分析分析啊。
我看了psychostats网站的DOCS部分,偏偏就没讲到map.html会出问题。ft~~
回复

使用道具 举报

 楼主| 发表于 2003-5-22 09:20:12 | 显示全部楼层 来自 中国–江苏–南京
我话说到这份儿上还没有人来回贴,看来高手们真的是不屑回这种贴了。
不过我还是贴出一点东东给那些用statsme和psychostats有问题的朋友。(原文)
If you are installing statsme 2.6.16 or later for the first time, then you only have to do the following steps:



Open the statsme.cfg file located in modname/addons/statsme/ and change sm_addonlogformat 2 to sm_addonlogformat 1

Remove mp_logdetail from your server.cfg (or where ever you have it) or set it to 0



NOTE: If you do not have the mp_logdetail cvar in your stats.cfg file, don't worry about it



In the stats.cfg set EnableSTATSMEdmg = 1

Remove the ^ from the following line in your ignorelines.cfg: regexp: ^(Config|time|show_menu|menu_answer|weaponstats2|detailed_weaponstats)


If you are upgrading from an earlier version of statsme to statsme 2.6.16 or later this is where you'll have the most problems. I recommend the following steps:



Completely remove all the old statsme files including the statsme.log file

Install the new version of statsme

Open the statsme.cfg file located in modname/addons/statsme/ and change sm_addonlogformat 2 to sm_addonlogformat 1

Remove mp_logdetail from your server.cfg (or where ever you have it) or set it to 0



NOTE: If you do not have the mp_logdetail cvar in your stats.cfg file, don't worry about it



In the stats.cfg set EnableSTATSMEdmg = 1

Remove the ^ from the following line in your ignorelines.cfg if you have not already done so: regexp: ^(Config|time|show_menu|menu_answer|weaponstats2|detailed_weaponstats)


If you are using version 2.6.4, it should work just fine OTB(Out of The Box). You will only need to set the following:



Remove mp_logdetail from your server.cfg (or where ever you have it) or set it to 0



NOTE: If you do not have the mp_logdetail cvar in your stats.cfg file, don't worry about it



In the stats.cfg set EnableSTATSMEdmg = 1

Remove the ^ from the following line in your ignorelines.cfg if you have not already done so: regexp: ^(Config|time|show_menu|menu_answer|weaponstats2|detailed_weaponstats)


For version 2.7.0:



Open the statsme.cfg file located in modname/addons/statsme/ and change sm_addonlogformat 2 to sm_addonlogformat 1

Remove mp_logdetail from your server.cfg (or where ever you have it) or set it to 0



NOTE: If you do not have the mp_logdetail cvar in your stats.cfg file, don't worry about it



In the stats.cfg set EnableSTATSMEdmg = 1

Remove the ^ from the following line in your ignorelines.cfg: regexp: ^(Config|time|show_menu|menu_answer|weaponstats2|detailed_weaponstats)


For version 2.7.1:



Open the statsme.cfg file located in modname/addons/statsme/ and change sm_addonlogformat 2 to sm_addonlogformat 1

Remove mp_logdetail from your server.cfg (or where ever you have it) or set it to 0



NOTE: If you do not have the mp_logdetail cvar in your stats.cfg file, don't worry about it



In the stats.cfg set EnableSTATSMEdmg = 1

Remove the ^ from the following line in your ignorelines.cfg: regexp: ^(Config|time|show_menu|menu_answer|weaponstats2|detailed_weaponstats)
回复

使用道具 举报

发表于 2003-5-22 12:51:13 | 显示全部楼层 来自 中国–江苏–扬州
第一我是想回的,但我没用过这个东东,第二,我还想装个玩,问题不在同一台服务器上装行不行。
回复

使用道具 举报

发表于 2003-5-22 12:52:17 | 显示全部楼层 来自 中国–江苏–扬州
我的CS服务器不支持HTTP,只是为CS才架的服务器。没开HTTP。
回复

使用道具 举报

 楼主| 发表于 2003-5-22 14:16:59 | 显示全部楼层 来自 中国–江苏–南京
不在同一台机器上是可以的。你CS服务器也不要开HTTP,也不要装ActivePerl。
回复

使用道具 举报

游客
回复
您需要登录后才可以回帖 登录 | 注个册吧

快速回复 返回顶部 返回列表