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DoD ClanMatch (v0.9)

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发表于 2008-9-24 22:05:11 | 显示全部楼层 |阅读模式 来自 中国–湖南–怀化–鹤城区
1楼是英文的
2楼是我用翻译软件翻译的


http://www.dodplugins.net/forums/showthread.php?t=22


[PHP]DESCRIPTION:
============

This is a plugin that a lot of DoD admins have been
waiting for! - a working DoD ClanMatch plugin!
Features are:
- plugin hooks up with DoD's included ClanMatch features
- completely menu-driven! all settings and commands can
easiely acced by the "amx_dodmatchmenu"!
- you can setup the whole match process before you start
- you can setup two maps and decide whether to play them
twice (so you can play axis and allies) or only once.
- a list of available maps for the clanmatchmenu can be
loaded from the file "dod_matchmaps.cfg" in your
"dod_clanmatch" folder in your amxx configs folder.
if it doesn't exist, the maps from your "mapcycle.txt"
are used.
- you can load match settings from "dod_matchbase.cfg" so
you don't have to apply the settings in-game as the command
gets longer and longer with every feature added.
- you can set clantags for the teams which will be displayed
in the results and all messages.
- servername can be set and applied for the match
- "WarmUp"-mode is running on each map and the set timelimit
is applied after both teams are ready and the fight actually
starts.
- time remaining can be displayed each roundstart / each min
- teams' scores can be displayed each roundstart / each min
- map specific config files can be loaded for each map
the filename has to be MAPNAME_match.cfg
(i.e.: dod_kalt_match.cfg) and has to be placed into
your "dod_clanmatch" folder in your amxx configs folder
- file "dod_clanmatch.cfg" will be executed if it exists in
your dod_clanmatch folder in you AMX Mod X configs folder
when the match is running.
(use that to set class limits)
- file "dod_public.cfg" will be executed if it exists in
your dod_clanmatch folder in you AMX Mod X configs folder
when the match is finished.
(use that to remove class limits)
Furthermore your server.cfg and amxx.cfg is executed
as well, so most of your standard settings are recovered
after the match.
- the result and match scoring details can be viewed after
the match is over. people will automatically see them
after they spawned. the password is still active and
the map will run 5min, then it's all set to normal again.
- a lot more!
[/PHP]


[PHP]
USAGE:
======

amx_dodmatchmenu = displays the DoD ClanMatch Menu
(you can access all further commands
and settings directly through the menu!)

dod_cm_folder <folder> = sets folder with your configs (cvar!)
(default is "dod_clanmatch", don't change this
if you just want to use this plugin in one league!)[/PHP]

[PHP]
//
// - 08.07.2007 Version 0.8
//      - removed need for engine-module
//      - major code optimizations
//      - removed a big bunch of lines of duplicate code
//      - added global tracking cvar
//
// - 12.07.2007 Version 0.9
//      - added Multilanguagesupport
//      - removed some lines of duplicate code
//[/PHP]

AS FOR NOW, THE OLD HLTV-VERSION IS NOT SUPPORTED ANYMORE
AS IT NEVER REALLY WORKED LIKE IT SHOULD HAVE!

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 楼主| 发表于 2008-9-24 22:16:07 | 显示全部楼层 来自 中国–湖南–怀化–鹤城区

DoD ClanMatch (v0.9)

描述: ============
这很多DoD admins等待的插入式!
-运作的DoD插入式的ClanMatch! 特点是:
-插入式和DoD的包括的ClanMatch特点连接
-完全地项目单取使! 所有设置和命令装于罐中easiely acced由“amx_dodmatchmenu”!
-您能设定整体比赛过程,在您开始之前-您是否能设定二张地图和决定两次(您能如此演奏轴和盟友)或只一次演奏他们。
- clanmatchmenu的可利用的地图名单可以从文件被装载“dod_matchmaps.cfg”在您的“dod_clanmatch”文件夹在您的amxx configs文件夹。如果它不存在,使用从您的“mapcycle.txt的”地图。
-您能从“dod_matchbase.cfg”装载比赛设置,因此您不必须应用设置在比赛,当命令长期和长期得到与增加的每个特点。
-您能设置在结果和所有消息将被显示的队的clantags。
- servername可以被设置和申请比赛
- “准备” -方式在每张地图跑,并且集合期限是应用的,在两个队实际上准备好和战斗开始之后。
-时间保持可以被显示每roundstart/每分钟-队的比分可以被显示每roundstart/每分钟
-具体设置文件可以为每张地图被装载文件名必须是MAPNAME_match.cfg的地图 (即:dod_kalt_match.cfg)和必须被安置入您的在您的amxx configs文件夹的“dod_clanmatch”文件夹
-文件“dod_clanmatch.cfg”将被执行,如果它存在于您的在您的dod_clanmatch文件夹AMX Mod x configs文件夹,当比赛跑。 (用途定组限)
-文件“dod_public.cfg”将被执行,如果它存在于您的在您的dod_clanmatch文件夹AMX Mod x configs文件夹,当比赛完成。 (用途去除组限) 此外您的server.cfg和amxx.cfg被执行,大多您的标准设置在比赛以后如此恢复。在比赛结束之后,
-结果和比赛计分的细节可以被观看。 在他们产生了之后,人们将自动地看见他们。 密码仍然是活跃,并且地图将跑5min,然后它再所有被设置对法线。
-更大量!



用法: ======
amx_dodmatchmenu =显示DoD ClanMatch菜单
(您能访问所有进一步命令并且设置直接地通过菜单!)
dod_cm_folder =设置与您的configs的文件夹(cvar!)
(缺省是“dod_clanmatch”,不改变此如果您在一个同盟想要使用插入式的此!)



// 历史更新
//
// - 08.07.2007版本0.8
// -对引擎模块的被取消的需要
// -主要代码优化
// -去除了大束复制代码线
// -增加的全球性跟踪cvar
//
// - 12.07.2007版本0.9
// -增加的Multilanguagesupport
// -去除了复制代码有些线
//
[/php]

作为暂时,不再支持老HLTV-VERSION,它从未真正运作象应该有!
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发表于 2008-9-24 22:18:36 | 显示全部楼层 来自 中国–陕西–西安

回复: DoD ClanMatch (v0.9)

不错!!!!!!!!!!!
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发表于 2008-11-7 15:13:38 | 显示全部楼层 来自 中国–广东–佛山

回复: DoD ClanMatch (v0.9)

我来补充一个多语言版本的TXT文档吧,用这个可显示中文

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发表于 2010-8-11 23:21:51 | 显示全部楼层 来自 中国–湖南–怀化
dadibao 是潜力选手,哈哈....
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发表于 2010-8-20 23:12:30 | 显示全部楼层 来自 中国–新疆–乌鲁木齐
附件: 您所在的用户组无法下载或查看附件
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发表于 2010-10-26 03:40:05 | 显示全部楼层 来自 中国–北京–北京
提示: 作者被禁止或删除 内容自动屏蔽
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