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发表于 2003-1-28 09:01:08
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来自 中国–福建–厦门
其实hlbooster默认的设定就足够了
如果你还要改设置的话
把下面的东西复制到csserver\strike\server.cfg 中
booster_small_connmsg 0
booster_forcesettings 1
booster_underrun_on 1
booster_underrun_players 6
booster_underrun_finalrate 50
booster_maxsysticrate 500
booster_minsysticrate 100
要修改的话,请看下面的说明
// booster_show_connmsg --
// 就是要不要在客户端进入cs的时候显示hlbooster信息
// 2: Large connmessage 显示长信息
// 1: small connmessage 显示短信息
// 0: disabled 禁止显示信息
//
booster_show_connmsg 1
// booster_autofps --
//
// Automaticly changes value of sys_ticrate to get server run at fps value defined in this cvar.
// Minimum sys_ticrate that set is 100, maximum 1000.
// 自动调整 服务端的 sys_ticrate设置值
booster_autofps 100
// booster_minsleepms --
// 调整server端的最大fps值,具体对应关系看下表
// Minimum sleep time set to mmsystem. 1.41-1.44 used 1ms which might cause some timer problems
// with Win2k.
//
// 1ms makes server to run at max 1000fps
// 2ms -||- max 500fps
// 3ms -||- max 333fps (booster default)
// 4ms -||- max 250fps
// 10ms -||- max 100fps (OS default)
// Default value is 3ms. Value range is 1 to 10.
//
// !NOTE! systemwide effect! all timers will get accurency that booster sets!
// !NOTE! If you run other programs that use multimedia timer tweak values that booster has set
// might get overridden!
//
booster_minsleepms 3
// booster_force_systicrate --
//
// Less than 50 : Disabled
// More than or equal to 50 : Forces value of sys_ticrate to value of this cvar
//
// !NOTE! Setting more than or equal to 50 overrides booster_autofps feature
//
booster_force_systicrate 10000 |
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