大神在不?帮忙给这个插件加个m权限!谢!
/*================================================================================* Please don't change plugin register information.
CS武器後座力設定
[設定變數] [預設值]
weap_p228_recoil -1.0
weap_scout_recoil -1.0
weap_xm1014_recoil -1.0
weap_mac10_recoil -1.0
weap_aug_recoil -1.0
weap_elite_recoil -1.0
weap_fiveseven_recoil -1.0
weap_ump45_recoil -1.0
weap_sg550_recoil -1.0
weap_galil_recoil -1.0
weap_famas_recoil -1.0
weap_usp_recoil -1.0
weap_glock18_recoil -1.0
weap_awp_recoil -1.0
weap_mp5navy_recoil -1.0
weap_m249_recoil -1.0
weap_m3_recoil -1.0
weap_m4a1_recoil -1.0
weap_tmp_recoil -1.0
weap_g3sg1_recoil -1.0
weap_deagle_recoil -1.0
weap_sg552_recoil -1.0
weap_ak47_recoil -1.0
weap_p90_recoil -1.0
================================================================================*/
#include <amxmodx>
#include <fakemeta>
#include <hamsandwich>
#include <xs>
// plugin's main information
#define PLUGIN_NAME "Weapon Recoil Set"
#define PLUGIN_VERSION "1.0"
#define PLUGIN_AUTHOR "Jim"
// Weapons Offsets
const m_weapId = 43
const OFFSET_LINUX_WEAPONS = 4
// Weapons calssname
new const weapon_classname[][] = { "", "weapon_p228", "", "weapon_scout", "", "weapon_xm1014", "", "weapon_mac10",
"weapon_aug", "", "weapon_elite", "weapon_fiveseven", "weapon_ump45", "weapon_sg550", "weapon_galil", "weapon_famas",
"weapon_usp", "weapon_glock18", "weapon_awp", "weapon_mp5navy", "weapon_m249", "weapon_m3", "weapon_m4a1",
"weapon_tmp", "weapon_g3sg1", "", "weapon_deagle", "weapon_sg552", "weapon_ak47", "weapon_p90" }
// Recoil set (正常後座力=1.0 , 後座力減半=0.5 , 無後座力=0.0 , 無設定=-1.0)
new const weapon_recoil[][] = {
"-1.0", //-----
"-1.0", //p228
"-1.0", //-----
"-1.0", //scout
"-1.0", //-----
"-1.0", //xm1014
"-1.0", //-----
"-1.0", //mac10
"-1.0", //aug
"-1.0", //-----
"-1.0", //elites
"-1.0", //fiveseven
"-1.0", //ump45
"-1.0", //sg550
"-1.0", //galil
"-1.0", //famas
"-1.0", //usp
"-1.0", //glock
"-1.0", //awp
"-1.0", //mp5navy
"-1.0", //m249
"-1.0", //m3
"-1.0", //m4a1
"-1.0", //tmp
"-1.0", //g3sg1
"-1 2楼是全的源码,大神们帮个忙!万分感谢!
#include <amxmodx>
#include <fakemeta>
#include <hamsandwich>
#include <xs>
// plugin's main information
#define PLUGIN_NAME "Weapon Recoil Set"
#define PLUGIN_VERSION "1.0"
#define PLUGIN_AUTHOR "Jim"
// Weapons Offsets
const m_weapId = 43
const OFFSET_LINUX_WEAPONS = 4
// Weapons calssname
new const weapon_classname[][] = { "", "weapon_p228", "", "weapon_scout", "", "weapon_xm1014", "", "weapon_mac10",
"weapon_aug", "", "weapon_elite", "weapon_fiveseven", "weapon_ump45", "weapon_sg550", "weapon_galil", "weapon_famas",
"weapon_usp", "weapon_glock18", "weapon_awp", "weapon_mp5navy", "weapon_m249", "weapon_m3", "weapon_m4a1",
"weapon_tmp", "weapon_g3sg1", "", "weapon_deagle", "weapon_sg552", "weapon_ak47", "weapon_p90" }
// Recoil set (正常後座力=1.0 , 後座力減半=0.5 , 無後座力=0.0 , 無設定=-1.0)
new const weapon_recoil[][] = {
"-1.0", //-----
"-1.0", //p228
"-1.0", //-----
"-1.0", //scout
"-1.0", //-----
"-1.0", //xm1014
"-1.0", //-----
"-1.0", //mac10
"-1.0", //aug
"-1.0", //-----
"-1.0", //deagle
"-1.0", //sg552
"-1.0", //ak47
"-1.0" //p90
}
new g_weap_recoil
public plugin_init()
{
register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR)
new cvar_string
for (new i = 0; i < sizeof weapon_classname; i++)
{
if (strlen(weapon_classname) == 0)
continue;
formatex(cvar_string, charsmax(cvar_string), "weap_%s_recoil", weapon_classname)
g_weap_recoil = register_cvar(cvar_string, weapon_recoil)
RegisterHam(Ham_Weapon_PrimaryAttack, weapon_classname, "fw_WeapPriAttack", 1)
}
}
public fw_WeapPriAttack(weapon)
{
static owner
owner = pev(weapon, pev_owner)
static weap_id
weap_id = fm_get_weaponid(weapon)
static Float:multiplier
multiplier = get_pcvar_float(g_weap_recoil)
//if (multiplier == -1.0)
if (multiplier < 0.0)
return HAM_IGNORED;
new Float:punchangle
pev(owner, pev_punchangle, punchangle)
xs_vec_mul_scalar(punchangle, multiplier, punchangle)
set_pev(owner, pev_punchangle, punchangle)
return HAM_IGNORED;
}
stock fm_get_weaponid(entity)
{
return get_pdata_int(entity, m_weapId, OFFSET_LINUX_WEAPONS);
}
public fw_WeapPriAttack(weapon)
{
static owner
owner = pev(weapon, pev_owner)
static weap_id
weap_id = fm_get_weaponid(weapon)
static Float:multiplier
multiplier = get_pcvar_float(g_weap_recoil)
//if (multiplier == -1.0)
if (multiplier < 0.0)
return HAM_IGNORED;
new Float:punchangle
pev(owner, pev_punchangle, punchangle)
xs_vec_mul_scalar(punchangle, multiplier, punchangle)
set_pev(owner, pev_punchangle, punchangle)
return HAM_IGNORED;
}
stock fm_get_weaponid(entity)
{
return get_pdata_int(entity, m_weapId, OFFSET_LINUX_WEAPONS);
}
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <hamsandwich>
#include <xs>
#define PLUGIN_NAME "Weapon Recoil Set"
#define PLUGIN_VERSION "1.0"
#define PLUGIN_AUTHOR "Jim"
#define Access "m" //权限代码
const m_weapId = 43
const OFFSET_LINUX_WEAPONS = 4
new const weapon_classname[][] = { "", "weapon_p228", "", "weapon_scout", "", "weapon_xm1014", "", "weapon_mac10",
"weapon_aug", "", "weapon_elite", "weapon_fiveseven", "weapon_ump45", "weapon_sg550", "weapon_galil", "weapon_famas",
"weapon_usp", "weapon_glock18", "weapon_awp", "weapon_mp5navy", "weapon_m249", "weapon_m3", "weapon_m4a1",
"weapon_tmp", "weapon_g3sg1", "", "weapon_deagle", "weapon_sg552", "weapon_ak47", "weapon_p90" }
// Recoil set (正常後座力=1.0 , 後座力減半=0.5 , 無後座力=0.0 , 無設定=-1.0)
new const weapon_recoil[][] = { "", "0.5", "", "0.5", "", "0.5", "", "0.5",
"0.5", "", "0.5", "0.5", "0.5", "0.5", "0.5", "0.5",
"0.5", "0.5", "0.5", "0.5", "0.5", "0.5", "0.5",
"0.5", "0.5", "", "0.5", "0.5", "0.5", "0.5" }
new g_weap_recoil
public plugin_init()
{
register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR)
new cvar_string
for (new i = 0; i < sizeof weapon_classname; i++)
{
if (strlen(weapon_classname) == 0)
continue;
formatex(cvar_string, charsmax(cvar_string), "weap_%s_recoil", weapon_classname)
g_weap_recoil = register_cvar(cvar_string, weapon_recoil)
RegisterHam(Ham_Weapon_PrimaryAttack, weapon_classname, "fw_WeapPriAttack", 1)
}
}
public fw_WeapPriAttack(weapon)
{
static owner
owner = pev(weapon, pev_owner)
static weap_id
weap_id = fm_get_weaponid(weapon)
static Float:multiplier
multiplier = get_pcvar_float(g_weap_recoil)
if(has_all_flags(owner,Access)== 0)
return HAM_IGNORED;
if (multiplier < 0.0)
return HAM_IGNORED;
new Float:punchangle
pev(owner, pev_punchangle, punchangle)
xs_vec_mul_scalar(punchangle, multiplier, punchangle)
set_pev(owner, pev_punchangle, punchangle)
return HAM_IGNORED;
}
stock fm_get_weaponid(entity)
{
return get_pdata_int(entity, m_weapId, OFFSET_LINUX_WEAPONS);
}
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