攻击延时+自定义伤害+自定义攻击距离
vStart = vOrigin + vForward * forw + vRight * right + vUp * upvStart = vOrigin + vForward * forw + vRight * right + vUp * up
vStart = vOrigin + vForward * forw + vRight * right + vUp * up
return 5
}
stock fm_get_wpnentity(id, wpnid){
new weapon
get_weaponname(wpnid,weapon,31)
new wEnt;
while((wEnt = engfunc(EngFunc_FindEntityByString,wEnt,"classname",weapon)) && pev(wEnt,pev_owner) != id) {}
if(!pev_valid(wEnt)) return 0;
return wEnt
}
stock FX_Blood(Float:origin){
message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
write_byte(TE_BLOODSPRITE)
write_coord(floatround(origin))
write_coord(floatround(origin))
write_coord(floatround(origin))
write_short(spr_blood_spray)
write_short(spr_blood_drop)
write_byte(70)
write_byte(15)
message_end()
} 大哥没介绍啊 大哥没介绍啊 什么东西啊!都没有原码 乱七八糟.... 下来看看是什么玩意 哇哦。也许我可以通过改造这个做出一个背刺银刃插件! 估计又是从国防部下来的不明物 不错啊!下载O(∩_∩)O谢谢 这个是定义刀的那个插件么?
而且是同盟社的?
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