财主 发表于 2003-5-21 10:06:42

PsychoStats v1.9.1问题求助

我用了PsychoStats v1.9.1加PsychoStats v1.9的汉化版,现在别的都正常了,但就是“地图统计”不正常,所有的地图数据都添加在同一个图里了。不知是何原因,请大家帮忙。
这是我的链接:http://www.aresun.com/stats/maps.html
谢谢!

财主 发表于 2003-5-21 13:01:20

我先怀疑是我装的statsme2.6.4的问题了。我要把它停掉试试看。
我服务器插件:Adminmod2.50.31+Statsme2.64+WWCL2.52
有人知道是不是这方面的问题啊?

财主 发表于 2003-5-21 13:02:38

我的stats.cfg
LogPath                = {
e:\cs1.5HLServer\cstrike\logs
}

# Destination HTML directory. This will usually be a path in your
# webserver root somewhere.

#HtmlPath        = /home/httpd/html/stats
HtmlPath        = c:\Ares\wwwroot\stats

# Define what type of server you're running. Changing this affects how
# weapon and map images are loaded. The word here is prefixed to all
# images, ie: cstrike_mp5navy.gif for a CS weapon.
# known valid options: cstrike, dod

modType                = cstrike

# Control the layout of the generated HTML pages. The word value given
# should be a directory name under the 'themes' directory. Make sure
# you're using a theme that is compatable with the MOD you're using.

HTMLtheme         = cstrikehtml19

# 'picspath' is where your thumbnail pictures are located for the
# map names. These should be full pathnames, NOT URLs.
# The 'dlpath' directory marks the location of where you store your
# maps for download. If you don't provide maps for download, you don't
# need to worry about it.

#PicsPath        = /home/httpd/html/stats/images/mappics
#DLPath                = /home/httpd/html/cstrike/maps
PicsPath        = c:\Ares\wwwroot\stats\images\mappics
DLPath                = c:\Ares\wwwroot\cstrike\maps


# If a theme has a 'copy' option it will copy any files listed for it
# to the HTMLPATH if it does not already exist. Setting this option to
# 1 will force the files to be copied even if the file already exists
# in the HTMLPATH directory. If you're having problems with images not
# coping correctly, make sure this is set to 1.

ForceThemeCopy        = 1

# Ignore log files that were not closed properly? A log file that wasn't
# 'closed' properly means that either the server crashed during the
# writting of the log file, or the log file is the most recent active
# log. PsychoStats will still gather correct information from 'unclosed'
# log files and there is really no reason to ignore them, So the
# default for this is "0". This is provided for completeness only.

ClosedLogsOnly        = 0


# Enable or Disable STATSME (v2.1) DAMAGE support. All other STATSME
# statistics are always gathered if present in the logs, regardless of this
# setting. CSTRIKE servers that use mp_logdetail 1,2 or 3 will end up with
# inaccurate damage stats if this is enabled. All other servers that do not
# report damage should enable this option. Note, its recommended using this
# option instead of having mp_detail enabled. Since this uses a LOT less
# space in the logs and the same amount of detail is collected.

EnableSTATSMEdmg        = 1


# Config file locations.

awardfile        = awards.cfg                # setup award values and rules
clansfile        = clans.cfg                # Clans personalization file
clantagfile        = clantags.cfg                # setup clantag strings
denyfile        = deny.cfg                # deny players from ranking
denyclanfile         = denyclan.cfg                # deny players from ranking in CLANS
ignorefile        = ignorelines.cfg        # ignore lines from log files
permitfile        = permit.cfg                # define players that will always rank
playersfile        = players.cfg                # define players personal information
rolenamefile        = rolenames.cfg                # define character roles/classes
weaponfile        = weapons.cfg                # define weapon names and weights

# server info.

#serverName        = Your Server Name
#serverIP        = 10.0.0.1
#serverDomain        = http://www.psychostats.com/
serverName        = 中国Ares战队CS1.5服务器
serverIP        = 202.102.44.250:27018(27016、27019)
serverDomain        = http://www.aresun.com/


# info on server admin/owner. leave anything blank to be anonymous.
# You can also edit the index file(s) for the theme and just remove
# these variables if you do not want them shown.

#adminAlias        = Your Alias
#adminEMail        = your@email.address
adminAlias        = =Ares=.S
adminEMail        = yong_xu@sina.com


# enable/disable reporting verbosity

ReportErrors        = 1        # If enabled, NON-fatal errors will be logged
ReportCrashes        = 1        # If enabled, server crashes (detected from logs) will be logged.
                        # Note, ReportErrors must be 1 for this to report anything.

# control how player stats are reported.

RegisteredOnly        = 0        # Only rank players that are registered?
BaseSkill        = 1000# Base skill for all players. Do not set this too low (<750)

MaxDays         = 14        # number of days of logs to scan.
//MaxDays         = 1        # number of days of logs to scan.
MaxPlayers         = 150        # MAX# of players shown in Ranking list.
MinConnected         = 2        # min# of players that must be connected in order
                        # for stats to start gathering from a log file.
MinSkill         = 500        # Skill rank needed.
MinKills         = 10        # min# of kills needed to appear in list
MinDeaths         = 1         # min# of deaths needed to appear in list
MinKDR        = 0.10        # min Kill:Death ratio needed to appear in list
MinTime         = 10m        # min game time needed to rank. format: "1d1h1m"
                        # where d=day,h=hour,m=minutes.
MinRounds         = 0        # min# of rounds played needed to rank (not valid in DOD)

UseAliases        = 1        # Toggle the use of player aliases
RemovePlayers        = 1        # 1 = Remove players that have ZERO kills + deaths.
                        # This is useful to save memory and to get rid of
                        # all those useless names.

AutoBanDeny        = 1        # toggle auto denying for players that have been BANNED
MaxKickDeny        = 5        # total times plr was kicked before they are denied
MaxCheatDeny        = 2        # total times plr cheats before they are denied
                        # set to 0 to disable

DeleteOldPlayers = 1        # Deletes all old Player HTML files before new files are
                        # created. This stops player pages from building up in the
                        # HTMLPATH (only useful when PlayerHTMLtype is not RANK)
DeleteOldClans   = 1        # Deletes all old Clan files, same as above.
DeleteOldWeapons = 1        # Deletes all old weapon files.
DeleteOldAwards= 1        # Deletes all old award files.
DeleteOldMaps    = 1        # Deletes all old detailed map files.


# How to create player and clan files.
# RANK= use rank
# NAME= use name
# WONID = usr plr wonid (playerHTMLtype only)
# MIME= encode name with base64 (recommended)

PlayerHTMLtype         = MIME
ClanHTMLtype         = MIME
#PlayerHTMLtype         = NAME
#ClanHTMLtype         = NAME


# PlayerID: How players are tracked and recorded.
# NAME   = use player names as the unique ID for each player. (case sensitive)
# LCNAME = use player names (case in-sensitive)
# WONID= use player WONIDs ...

PlayerID         = LCNAME


# Create Clan HTML stat pages. PsychoStats can try and figure out what
# clans have connected to the server and groups all the members in each
# clan together.This has side-effects since PsychoStats can't be 100%
# accurate as to what is a clan (it does a pretty good job, however).
# But with the settings below and the help from the clantags file you can
# help tweak what a clan is defined as.

CreateClans                 = 1                # 1 = Create clan stats. 0 = don't.
MinClanMembers                = 3                # Min # of members needed to pass as a 'clan'.
MinClanKills                = 50                # Min # of combined kills needed to pass.
MinClanSkill                = 500                # Min avg skill needed for the clan to pass.
MinClanKdr                = 0.0                # Min Kill Ratio needed for the clan to pass.
MinClanRank                = 0                # Min avg rank needed for the clan to pass.
MinClanMemberKills        = 1                # Min kills needed for member to be included in clan
MinClanMemberDeaths        = 1                # Min deaths ...


# Enable clan debugging. This should always be disabled unless you're having a
# clantag or clanmember problem (like a 'valid' clan never appears in the
# clan listing). This will cause PS to output the reason why a clan was denied
# from the clan listings. So on large servers, this will OUTPUT A LOT of info.
# All info is LOGGED, so you can simply view the stats.log after you update to
# view the results.

ClanDebug                = 0               


# Create detailed map stat pages. PsychoStats will create detailed pages
# for each map, showing the top players in many different views of the
# map. Such as most kills, hostage rescues, or bombings, etc.
# This requires some extra processing time and you can toggle this
# option on or off. Toggling this off does not effect the creation of
# the standard 'maps.html' file.

CreateMapPages        = 1
MapAwardMax        = 10        # Maximum # of players to list for each detailed
                        # map player listing

# Maps that should NOT be included in stats. Partial words can be used to
# exclude all maps that match. e.g.: using "es_" would exclude all "ES" type maps.
# format: one line, each mapname or partial word is seperated by a space.
# e.g.: ExcludeMaps = cs_speedball de_suckmap as_

#ExcludeMaps =
ExcludeMaps =


# default map used when the current map is unknown. This is only needed
# if you use the command 'log on' in your server.cfg, instead of the
# 'autoexec.cfg'.Its recommended you use the autoexec.cfg for the
# 'log on'. If the server.cfg is used, then the HLDS engine will not
# report the first map loaded, and thus this option will need to be set
# to the map you use to start the server.

DefaultMap= de_dust2

AwardMax = 25        # Max number of players to list in "top10" weapon/award pages.

# Toggle the display of some 'sensitive' plr info:
ShowPlayerAliases         = 1   # Player Aliases are visible
ShowPlayerWONIDs        = 1   # Player WONIDs are visible
ShowPlayerIPs           = 1   # Player IPs are visible


# Map variables that specify what type of map images to use, and where
# your maps are available for download (used mainly in maps.html)

maplinkurl                 = /maps/                # relative URL path to map DOWNLOADS (zip files usually)
maplinkext                 = zip                        # file extension for downloads (do not use a dot)
mapthumbnailurl                = images/mappics/        # relative URL path to mappics.
mapthumbnailsize         = 160x120                 # image size
mapthumbnailext         = gif                        # image type (do not use a dot)
weaponimgurl                 = images/                # relative URL path to weapon images

财主 发表于 2003-5-21 13:04:35

我去掉了stats.cfg前面的注释和最后的FTP上传、下载日志的设置。

财主 发表于 2003-5-21 16:35:26

我关了statsme然后再分析日志还是不行,晕~
谁能帮帮我啊~~~
我可以拿东东跟你换的,只要我有的。而且我也有不少很多人没有的东东哦~

财主 发表于 2003-5-21 19:54:17

大家看贴不回帖的啊?
不管会不会,帮我随便分析分析啊。
我看了psychostats网站的DOCS部分,偏偏就没讲到map.html会出问题。ft~~

财主 发表于 2003-5-22 09:20:12

我话说到这份儿上还没有人来回贴,看来高手们真的是不屑回这种贴了。
不过我还是贴出一点东东给那些用statsme和psychostats有问题的朋友。(原文)
If you are installing statsme 2.6.16 or later for the first time, then you only have to do the following steps:



Open the statsme.cfg file located in modname/addons/statsme/ and change sm_addonlogformat 2 to sm_addonlogformat 1

Remove mp_logdetail from your server.cfg (or where ever you have it) or set it to 0



NOTE: If you do not have the mp_logdetail cvar in your stats.cfg file, don't worry about it



In the stats.cfg set EnableSTATSMEdmg = 1

Remove the ^ from the following line in your ignorelines.cfg: regexp: ^(Config|time|show_menu|menu_answer|weaponstats2|detailed_weaponstats)


If you are upgrading from an earlier version of statsme to statsme 2.6.16 or later this is where you'll have the most problems. I recommend the following steps:



Completely remove all the old statsme files including the statsme.log file

Install the new version of statsme

Open the statsme.cfg file located in modname/addons/statsme/ and change sm_addonlogformat 2 to sm_addonlogformat 1

Remove mp_logdetail from your server.cfg (or where ever you have it) or set it to 0



NOTE: If you do not have the mp_logdetail cvar in your stats.cfg file, don't worry about it



In the stats.cfg set EnableSTATSMEdmg = 1

Remove the ^ from the following line in your ignorelines.cfg if you have not already done so: regexp: ^(Config|time|show_menu|menu_answer|weaponstats2|detailed_weaponstats)


If you are using version 2.6.4, it should work just fine OTB(Out of The Box). You will only need to set the following:



Remove mp_logdetail from your server.cfg (or where ever you have it) or set it to 0



NOTE: If you do not have the mp_logdetail cvar in your stats.cfg file, don't worry about it



In the stats.cfg set EnableSTATSMEdmg = 1

Remove the ^ from the following line in your ignorelines.cfg if you have not already done so: regexp: ^(Config|time|show_menu|menu_answer|weaponstats2|detailed_weaponstats)


For version 2.7.0:



Open the statsme.cfg file located in modname/addons/statsme/ and change sm_addonlogformat 2 to sm_addonlogformat 1

Remove mp_logdetail from your server.cfg (or where ever you have it) or set it to 0



NOTE: If you do not have the mp_logdetail cvar in your stats.cfg file, don't worry about it



In the stats.cfg set EnableSTATSMEdmg = 1

Remove the ^ from the following line in your ignorelines.cfg: regexp: ^(Config|time|show_menu|menu_answer|weaponstats2|detailed_weaponstats)


For version 2.7.1:



Open the statsme.cfg file located in modname/addons/statsme/ and change sm_addonlogformat 2 to sm_addonlogformat 1

Remove mp_logdetail from your server.cfg (or where ever you have it) or set it to 0



NOTE: If you do not have the mp_logdetail cvar in your stats.cfg file, don't worry about it



In the stats.cfg set EnableSTATSMEdmg = 1

Remove the ^ from the following line in your ignorelines.cfg: regexp: ^(Config|time|show_menu|menu_answer|weaponstats2|detailed_weaponstats)

xplzg 发表于 2003-5-22 12:51:13

第一我是想回的,但我没用过这个东东,第二,我还想装个玩,问题不在同一台服务器上装行不行。

xplzg 发表于 2003-5-22 12:52:17

我的CS服务器不支持HTTP,只是为CS才架的服务器。没开HTTP。

财主 发表于 2003-5-22 14:16:59

不在同一台机器上是可以的。你CS服务器也不要开HTTP,也不要装ActivePerl。
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