z051002 发表于 2009-7-7 21:59:35

没玩过DOD,DOD是通过什么函数换服装的?
Rulzy 发表于 2009-7-7 18:01 http://www.dt-club.net/forum/images/common/back.gif

我DOD没有使用换服装插件,但在经常换图后群踢一下,谢谢!!!

20576526 发表于 2009-7-7 22:28:59

Rulzy 我们永支持你呀,谢谢有发了这么好的插件在次感谢:handshake

啊俊771 发表于 2009-7-7 23:07:22

本帖最后由 啊俊771 于 2009-7-7 23:09 编辑

Rulzy 你看这个能帮加上个权限吗?就是只有VIP才可以使用的僵尸银行。
原贴 http://www.dt-club.net/forum/thread-44722-1-1.html

#include <amxmodx>
#include <amxmisc>
#include <zombieplague>

#define USING_SQL
#if defined USING_SQL
        #include <sqlx>
#else
        #include <nvault>
#endif

stock const ZP_BANK_FMT[] = "^x04^x01 %L"

new g_iAmmoPacks
new g_iSessionMovement
new g_szAuth
new cvAnnounceTime
new cvBankMax

#if defined USING_SQL
new g_szSQLTable, Handle:g_hSQLTuple, g_szQuery

LoadClient(id, szAuth[])
{
        formatex(g_szQuery, charsmax(g_szQuery),
                "SELECT amount FROM `%s` WHERE auth='%s'",
                g_szSQLTable, szAuth)

        new cData
        cData = id
        copy(cData, charsmax(cData)-1, szAuth)
       
        SQL_ThreadQuery(g_hSQLTuple, "LoadClient_QueryHandler", g_szQuery, cData, strlen(cData))
}

public LoadClient_QueryHandler(iFailState, Handle:hQuery, szError[], iErrnum, cData[], iSize, Float:fQueueTime)
{
        if(iFailState != TQUERY_SUCCESS)
        {
                log_amx("LoadClient(): SQL Error #%d - %s", iErrnum, szError)
                return
        }
       
        new id = cData
        static szAuth
        copy(szAuth, charsmax(szAuth), cData)
       
        new iAmmoPacks = 0
        if(SQL_NumResults(hQuery))
                iAmmoPacks = SQL_ReadResult(hQuery, 0)
                //SQL_QueryAndIgnore("INSERT INTO `%s` SET auth='%s'", g_szSQLTable, szAuth)
       
        g_iAmmoPacks = iAmmoPacks
               
        SayText(id, id, ZP_BANK_FMT, id, "ZP_BANK_LOAD", iAmmoPacks, szAuth)
}

SaveClient(id, szAuth[])
{
        new iDifference = g_iSessionMovement
       
        formatex(g_szQuery, charsmax(g_szQuery),
                "INSERT INTO `%s` SET auth='%s', amount=%d ON DUPLICATE KEY UPDATE amount=amount+(%d)",
                g_szSQLTable, szAuth, iDifference, iDifference)
       
        SQL_ThreadQuery(g_hSQLTuple, "SaveClient_QueryHandler", g_szQuery)
}

public SaveClient_QueryHandler(iFailState, Handle:hQuery, szError[], iErrnum, iData[], iSize, Float:fQueueTime)
{
        if(iFailState != TQUERY_SUCCESS)
                log_amx("SaveClient(): SQL Error #%d - %s", iErrnum, szError)
}

#else
new g_hVault

LoadClient(id, szAuth[])
{
        static szValue, iTimestamp
        new iValue = 0
        if(nvault_lookup(g_hVault, szAuth, szValue, charsmax(szValue), iTimestamp) && is_str_num(szValue))
                iValue = (g_iAmmoPacks = str_to_num(szValue))
               
        SayText(id, id, ZP_BANK_FMT, id, "ZP_BANK_LOAD", iValue, szAuth)
}

SaveClient(id, szAuth[])
{
        static szValue
        num_to_str(g_iAmmoPacks + g_iSessionMovement, szValue, charsmax(szValue))
       
        nvault_set(g_hVault, szAuth, szValue)
}
#endif

public plugin_init()
{
        register_plugin(" Ammo Bank", "1.0", "danielkza")
       
        register_clcmd("say", "Command_Say")
        register_dictionary("zp_bank.txt")
       
        cvAnnounceTime        = register_cvar("zp_bank_announce_time", "60")
        cvBankMax                = register_cvar("zp_bank_max", "2000")
       
        Task_Announce()
       
#if defined USING_SQL
        new configsDir
        get_configsdir(configsDir, 63)
       
        // Declare standard SQL cvars so we don't depend on admin.amxx
        register_cvar("amx_sql_host", "127.0.0.1")
        register_cvar("amx_sql_user", "root")
        register_cvar("amx_sql_pass", "")
        register_cvar("amx_sql_db", "amx")
        register_cvar("amx_sql_type", "mysql")
       
        new cvTable = register_cvar("zp_bank_table", "zp_bank")
        // Execute SQL configs. You must put zp_bank_table in there
        server_cmd("exec %s/sql.cfg", configsDir)
        server_exec()
       
        get_pcvar_string(cvTable, g_szSQLTable, charsmax(g_szSQLTable))
        g_hSQLTuple = SQL_MakeStdTuple()
       
        new iError, szError
        new Handle:hSQLConnection = SQL_Connect(g_hSQLTuple, iError, szError, charsmax(szError))
        if(hSQLConnection != Empty_Handle)
        {
                SQL_QueryAndIgnore(hSQLConnection,
                        "CREATE TABLE IF NOT EXISTS `%s` (\
                                auth VARCHAR(36) NOT NULL PRIMARY KEY, \
                                amount INT(10) UNSIGNED NOT NULL DEFAULT 0 \
                        ) ENGINE=MyISAM DEFAULT CHARSET=utf8;",
                        g_szSQLTable )
               
                SQL_FreeHandle(hSQLConnection)
        }
        else
                log_amx("plugin_init(): SQL Error #%d - %s", iError, szError)
       
#else
        g_hVault = nvault_open("zp_bank")
        if(g_hVault == INVALID_HANDLE)
                set_fail_state("Can't create/load vault 'zp_bank'")

#endif
}

public plugin_end()
{
        // Client's should have already been saved by now (client_disconnect is called before plugin_end).
        // But it costs nothing to be sure.
        new iPlayers, iNum
        get_players(iPlayers, iNum)
       
        new iPlayer
        for(new i=0; i < iNum;i++)
        {
                iPlayer = iPlayers
                SaveClient(iPlayer, g_szAuth)
        }
       
#if defined USING_SQL
        SQL_FreeHandle(g_hSQLTuple)
       
#else
        nvault_close(g_hVault)
       
#endif
}

public client_putinserver(id)
{
        static szAuth
        get_user_name(id, szAuth, charsmax(szAuth))
        copy(g_szAuth, charsmax(g_szAuth[]), szAuth)
       
        LoadClient(id, szAuth)       
}

public client_disconnect(id)
{       
        SaveClient(id,g_szAuth)
       
        g_szAuth = 0
        g_iAmmoPacks = 0
        g_iSessionMovement = 0
}

new msgSayText = -1
stock bool:SayText(const receiver, sender, const msg[], any:...)
{
        if(msgSayText == -1)
                msgSayText = get_user_msgid("SayText")
               
        if(msgSayText)
        {       
                if(!sender)
                        sender = receiver
               
                static buffer
                vformat(buffer,charsmax(buffer), msg, 4)
               
                if(receiver)
                        message_begin(MSG_ONE_UNRELIABLE,msgSayText,_,receiver)
                else
                        message_begin(MSG_BROADCAST,msgSayText)
               
                write_byte(sender)
                write_string(buffer)
                message_end()
               
                return true
        }
       
        return false
}


public Task_Announce()
{
        static iPlayers, iNum, iPlayer
        get_players(iPlayers, iNum)
       
        for(new i=0; i < iNum;i++)
        {
                iPlayer = iPlayers
                SayText(iPlayer, iPlayer, ZP_BANK_FMT, LANG_PLAYER, "ZP_BANK_ANNOUNCE")
        }
       
        set_task(get_pcvar_float(cvAnnounceTime), "Task_Announce")
}

enum
{
        CMD_DEPOSIT = 1,
        CMD_WITHDRAW,
        CMD_INFO
}

public Command_Say(id)
{
        static szArgs
        read_args(szArgs, charsmax(szArgs))
        remove_quotes(szArgs)
       
        static szArg1, szArg2
        parse(szArgs, szArg1, charsmax(szArg1), szArg2, charsmax(szArg2))
       
        new iCommand = 0
        if(equali(szArg1, "/deposit"))
                iCommand = CMD_DEPOSIT
        else if(equali(szArg1, "/withdraw"))
                iCommand = CMD_WITHDRAW
        else if(equali(szArg1, "/bank"))
                iCommand = CMD_INFO
       
        if(iCommand)
        {
                if(iCommand == CMD_INFO)
                        Command_Info(id)
                else
                {
                        new iValue = str_to_num(szArg2)
                        if(iValue <= 0)
                                SayText(id, id, ZP_BANK_FMT, id, "ZP_BANK_INVALID_AMOUNT")
                       
                        else if(iCommand == CMD_DEPOSIT)
                                Command_Deposit(id, iValue)
                        else
                                Command_Withdraw(id, iValue)
                }
               
                return PLUGIN_HANDLED
               
        }
       
        return PLUGIN_CONTINUE
}

Command_Info(id)
{
        SayText(id, id, ZP_BANK_FMT, id, "ZP_BANK_LOAD", g_iAmmoPacks + g_iSessionMovement, g_szAuth)
}
       
Command_Deposit(id, iDeposit)
{
        new iCurrentAmount = zp_get_user_ammo_packs(id)
        if(!iCurrentAmount)
        {
                SayText(id, id, ZP_BANK_FMT, id, "ZP_BANK_NO_AMMO")
                return
        }
       
        if(iDeposit > iCurrentAmount)
                iDeposit = iCurrentAmount
       
        new iCurrent = g_iAmmoPacks + g_iSessionMovement
        new iSum = iCurrent + iDeposit
        new iBankMax = get_pcvar_num(cvBankMax)
       
        if(iBankMax && iSum > iBankMax)
        {
                iDeposit = iBankMax - iCurrent
                iSum = iBankMax
       
                SayText(id, id, ZP_BANK_FMT, id, "ZP_BANK_MAX", iBankMax)
        }
       
        if(iDeposit)
        {
                g_iSessionMovement += iDeposit
               
                SayText(id, id, ZP_BANK_FMT, id, "ZP_BANK_DEPOSIT", iDeposit, iSum) //
                zp_set_user_ammo_packs(id, iCurrentAmount - iDeposit)
        }
}


Command_Withdraw(id, iWithdraw)
{
        new iDeposited = g_iAmmoPacks + g_iSessionMovement
        if(!iDeposited)
        {
                SayText(id, id, ZP_BANK_FMT, id, "ZP_BANK_EMPTY")
                return
        }
       
        if(iWithdraw > iDeposited)
                iWithdraw = iDeposited
       
        g_iSessionMovement -= iWithdraw
       
        SayText(id, id, ZP_BANK_FMT, id, "ZP_BANK_WITHDRAW", iWithdraw, iDeposited - iWithdraw)
        zp_set_user_ammo_packs(id, zp_get_user_ammo_packs(id) + iWithdraw)
}

wcy3002003 发表于 2009-7-8 00:12:46

怪了,怎么r版的插件要用到hamsandwich的?

点通粉丝 发表于 2009-7-8 09:36:35

支持...............

啊俊771 发表于 2009-7-8 18:10:53

这两天经过我混战服测试,服装不会默认读取了,但VIP多了还是会群T。是不是一定要用LZ的模型插件配合?我是用其他的模型插件的。

Rulzy 发表于 2009-7-8 18:25:22

这两天经过我混战服测试,服装不会默认读取了,但VIP多了还是会群T。是不是一定要用LZ的模型插件配合?我是用其他的模型插件的。
啊俊771 发表于 2009-7-8 18:10 http://www.dt-club.net/forum/images/common/back.gif嗯,要像我的插件那样判断,看服装有没有必要更新,如果没必要更新,就不再 cs_set_user_model,否则会增加群T的可能性。


new model;
get_user_info(id, "model", model, 63);
if(!equali(model, g_Model))
{
   cs_set_user_model(id, g_Model);
}


使用 cs_reset_user_model 倒没什么影响,因为修改的模块里有判断,如果玩家没有使用 cs_set_user_model 自定义模型,这个函数就相当于什么也没做。

Rulzy 发表于 2009-7-8 18:49:37

已重新修改模块,增加模型判断,看是否还需要重新设置玩家模型。插件也相应做了少许修改。请重新下载。

cao869 发表于 2009-7-8 18:55:26

原来R版还活着,很久没见到雷锋了!

filly 发表于 2009-7-8 19:47:16

R版主,很少见他上来了。。
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查看完整版本: 可大大减少或消除由于服装引起群踢的cstrike模块