4554版本问题 dproto问题
dproto设置正常# ========================================================
# DPROTO CONFIGURATION
# ========================================================
#LoggingMode:
# 1 = Console
# 2 = Log Files
# 3 = Both
LoggingMode = 2
# UserinfoVerification - Userinfo verification mode
# 1 = Check for max size when user connecting (Use MaxUserInfoSize with this mode)
# 2 = Remove unneeded fields in userinfo (Use ValidInfoFields with this mode)
# 3 = Both
# Verification needed to avoid overflows in userinfo. Overflows may cause svc_bad messages for clients
UserinfoVerification = 3
MaxUserInfoSize = 230
ValidInfoFields_Engine = \name\bottomcolor\topcolor\model\cl_lc\cl_lw\cl_updaterate\cl_dlmax\rate\_pw\*hltv\password
ValidInfoFields_cstrike = \_vgui_menus\_cl_autowepswitch
ValidInfoFields_ag = \cl_autowepswitch
# ========================================================
# AUTHID MANAGEMENT
# ========================================================
# ClientIDs
# 1: Real steam (STEAM_xx:xx:xx)
# 2: Real valve (VALVE_xx:xx:xx)
# 3: STEAM_ by IP
# 4: VALVE_ by IP
# 5: Deprected - client will be rejected
# 6: reserved
# 7: HLTV
# 8: STEAM_ID_LAN
# 9: STEAM_ID_PENDING
# 10: VALVE_ID_LAN
# 11: VALVE_ID_PENDING
# 12: STEAM_666:88:666
# Use this to set authid's for clients
cid_HLTV = 7
cid_NoSteam47 = 8
cid_NoSteam48 = 10
cid_Steam = 1
# Client recognized as pending when they sucessfully authorized, but did not get steam id
cid_SteamPending = 9
# IPGen_Prefix1 (int)
# STEAM_a:b:c
# ^ - this prefix for authids generated by IP
IPGen_Prefix1 = 0
# IPGen_Prefix2 (int)
# STEAM_a:b:c
# ^ - this prefix for authids generated by IP
IPGen_Prefix2 = 3
# Note that banid will use steamid WITHOUT any prefixes!
# ========================================================
# OTHER STUFF
# ========================================================
# Emulation (0/1)
# Enables built=in eSTEAMATiON support
Emulation = 0
# DisableNativeAuth (0/1)
# Disables valve/steam auth system.
# For p.47 Based: Server will not connect to auth servers.
# For All: Server will not call authorization functions.
# This is a fix for startup freeze for old servers.
DisableNativeAuth = 0
# ServerInfoAnswerType (0/1)
# Sets server answer type for query requests
# 0 = New style (Source)
# 1 = Old Style
ServerInfoAnswerType = 1
# MasterClient (0/1)
# Enables master-client emulation; it helps to register server on master list
# if you having "You server is old" error.
# USE THIS ONLY WITH -nomaster MODE!
# you can use Master_GameVersion to set version of game
MasterClient = 0
# Master_GameVersion (string)
# Sets version of game that master-client will send on master-server
Master_GameVersion = 1.1.2.6/Stdio
# SubServer_Enable (0/1)
# Enables secondary mini-server that redirects clients on main server.
# Use the SubServer_AnswerType parameter to set answer type to info queries
# Use the SubServer_Port parameter to set secondary server port
# Use the SubServer_MasterClient parameter to enable master-client for secondary server.
# This is useful feature if you want all clients to see you server.
# Its possible if you set different answer types for main and secondary servers.
# Clients which cant "see" main server will be able to see secondary
SubServer_Enable = 0
SubServer_Port = 28015
SubServer_MasterClient = 0
SubServer_AnswerType = 0
SubServer_RedirectCommand = connect 169.254.141.3:27015
# Game_Name (string)
# Sets game name displayed for clients
# If Game_Name is empty, native game name will be used
Game_Name =
# Enables fix for proper player id displaing on HLStats server monitoring
# Enable this only if you have HLStats
HLStatsPlayerIdFix = 0
服务器显示
users
userid : uniqueid : name
------ : ---------: ----
1 : STEAM_0:1:8912896 : www.hheye.com.cn
1 users
我的STEAM ID是 0:1:1XXXXXX
这竟然显示的是默认的!!
导致其他STEAM 用户不能进入
我总共有3个服务器出现这问题,3个服务器都不在同一台机子上,也不在同一省份!
当发现第一个服务器出现这问题后,马上进入其他服务器,结果全部显示这样./
前几天还正常,今天中午发现这问题
后来研究了下,把AMXMOD去掉后,然后在加载.正常了.
但是我在第二个服务器用同样的方法处理这个问题时.既然死活处理不了,
求大哥们帮小弟一把.我已经无语了! axot大哥 gearfox大姐
快来救命啊.... 把你服务器的ip发短信给我 我试试 我的是DOD服务器...大姐.. 211.166.8.132:27017
密码eye999 我试试去。。。。。。。。 如果我不和D版的同时开,显示很正常?
又得出个新结论.
好象和A斑竹的补丁有冲突?
一种猜测.
我同一台机子.
开着2台混战服务器,都使用A斑竹的 3647补丁,然后开着个比赛服务器,使用dproto.
我重新启动了机子.没开混战,直接开比赛服务器,结果正常? 你的服务器我能刷出来无法加入。
还有就是 使用dp了后就不要使用a版的swds.dll了。 恩,我现在全部使用了dp ,目前很正常. 使用了 axot 的4554 和 最新的 dproto 互联网 刷不到 这个服 ,怎么办
页:
[1]
2