求修改一个很有人气的插件!!!!!
本帖最后由 zfl1860 于 2009-1-10 18:43 编辑这个插件 每局开局T和CT home的半空中都会出现以个礼包 礼包内有随机的礼物
1.把礼物修改成
item_assaultsuit
weapon_deagle
weapon_awp
weapon_ak47
weapon_m4a1
weapon_aug
weapon_sg552
weapon_hegrenade
2.玩家获得礼物后 在所有玩家屏幕坐上角 文字提示
3.拥有custom level H权限的用户才能抢礼包
只能修改一两项也可以 如果能全部修改更好
/* AMX Mod X
* New Round Gift
*
* (c) Copyright 2005 by VEN
*
* This file is provided as is (no warranties)
*
* DESCRIPTION:
* Every new round at the CT and T respawn randomly appears gift.
*
* NOTE:
* Gift wouldn't appear for team with only one player!
*
* FEATURES:
* Plugin make gift collection fun and interesting because:
* - you don't know where is gift would appear
* - you don't know what is inside
* - sometimes you must run fast and even jump
*
* MODULES:
* - engine
* - fun
*
* CONFIGURATION:
* Available items can be changed (GIFT_ITEM_NUM, GIFT_ITEM), default: vest, vesthelm, nades.
*
* Gift model can be changed (GIFT_MODEL), default: "models/w_battery.mdl".
*
* Plugin can be disabled by changing "amx_newround_gift" CVAR value to 0.
*/
#include <amxmodx>
#include <engine>
#include <fun>
#define MAX_PLAYERS 32
#define GIFT_ITEM_NUM 5
new const GIFT_ITEM[] = {
"item_kevlar",
"item_assaultsuit",
"weapon_hegrenade",
"weapon_flashbang",
"weapon_smokegrenade"
}
#define GIFT_MODEL "models/w_battery.mdl"
#define GIFT_NAME "gift"
public plugin_init() {
register_plugin("New Round Gift", "0.1", "VEN")
register_logevent("logevent_round_start", 2, "0=World triggered", "1=Round_Start")
register_event("RoundTime", "event_round_time", "bc")
register_touch(GIFT_NAME, "player", "touch_gift")
register_cvar("amx_newround_gift", "1")
}
public plugin_modules() {
require_module("engine")
require_module("fun")
}
public plugin_precache() {
precache_model(GIFT_MODEL)
}
public logevent_round_start() {
if (!get_cvar_num("amx_newround_gift"))
return
new pnum, origin, minor, maxor, bool:compare
for (new i = 1; i <= MAX_PLAYERS; ++i) {
if (!is_user_alive(i))
continue
new team = get_user_team(i) - 1
if (team != 0 && team != 1)
continue
pnum++
get_user_origin(i, origin)
if (compare) {
for (new j = 0; j < 3; ++j) {
if (origin < minor)
minor = origin
if (origin > maxor)
maxor = origin
}
}
else {
minor = origin
maxor = origin
compare = true
}
}
for (new i = 0; i < 2; ++i) {
if (pnum < 2)
continue
new gift = create_entity("info_target")
if (!gift) {
log_amx("ERROR: Couldn't create gift entity!")
continue
}
entity_set_string(gift, EV_SZ_classname, GIFT_NAME)
entity_set_int(gift, EV_INT_solid, SOLID_TRIGGER)
new Float:gift_origin
for (new j = 0; j < 3; ++j)
gift_origin = float(random_num(minor, maxor))
gift_origin += 40
entity_set_vector(gift, EV_VEC_origin, gift_origin)
entity_set_model(gift, GIFT_MODEL)
}
}
public touch_gift(gift, id) {
give_item(id, GIFT_ITEM)
remove_entity(gift)
}
public event_round_time() {
if (read_data(1) == get_cvar_num("mp_freezetime")) {
new gift = 0
while ((gift = find_ent_by_class(gift, GIFT_NAME)))
remove_entity(gift)
}
}
可以修改成所有玩家吗?改什么权限? 楼上什么意思 没看明白! 本帖最后由 sakulekingz 于 2009-1-11 20:31 编辑
#include <amxmodx>
#include <cstrike>
#include <engine>
#include <fun>
#define MAX_PLAYERS 32
#define GIFT_ITEM_NUM 8
new const GIFT_ITEM[] = {
"item_assaultsuit",
"weapon_deagle",
"weapon_awp",
"weapon_ak47",
"weapon_m4a1",
"weapon_aug",
"weapon_sg552",
"weapon_hegrenade"
}
#define GIFT_MODEL "models/w_isotopebox.mdl"
#define GIFT_NAME "gift"
public plugin_init() {
register_plugin("New Round Gift", "0.1", "VEN")
register_logevent("logevent_round_start", 2, "0=World triggered", "1=Round_Start")
register_event("RoundTime", "event_round_time", "bc")
register_touch(GIFT_NAME, "player", "touch_gift")
register_cvar("amx_newround_gift", "1")
}
public plugin_modules() {
require_module("engine")
require_module("fun")
}
public plugin_precache() {
precache_model(GIFT_MODEL)
}
public logevent_round_start() {
if (!get_cvar_num("amx_newround_gift"))
return
new pnum, origin, minor, maxor, bool:compare
for (new i = 1; i <= MAX_PLAYERS; ++i) {
if (!is_user_alive(i))
continue
new team = get_user_team(i) - 1
if (team != 0 && team != 1)
continue
pnum++
get_user_origin(i, origin)
if (compare) {
for (new j = 0; j < 3; ++j) {
if (origin < minor)
minor = origin
if (origin > maxor)
maxor = origin
}
}
else {
minor = origin
maxor = origin
compare = true
}
}
for (new i = 0; i < 2; ++i) {
if (pnum < 2)
continue
new gift = create_entity("info_target")
if (!gift) {
log_amx("ERROR: Couldn't create gift entity!")
continue
}
entity_set_string(gift, EV_SZ_classname, GIFT_NAME)
entity_set_int(gift, EV_INT_solid, SOLID_TRIGGER)
new Float:gift_origin
for (new j = 0; j < 3; ++j)
gift_origin = float(random_num(minor, maxor))
gift_origin += 40
entity_set_vector(gift, EV_VEC_origin, gift_origin)
entity_set_model(gift, GIFT_MODEL)
}
}
public touch_gift(gift, id) {
if (get_user_flags(id) & ADMIN_LEVEL_H)
{
new PlayerName, msg
get_user_name( id, PlayerName, 31)
give_item(id, GIFT_ITEM)
remove_entity(gift)
format(msg, 511, "^x04* 玩家:^x03%s^x04 打开了礼包,获得了一份神秘礼物!", PlayerName)
client_color(0, id, msg)
}
else if(get_user_flags(id)&ADMIN_USER)
{
client_color( id, print_chat, "^x04* 你还不是^x03VIP^x04无法捡取礼包!")
}
}
public event_round_time() {
if (read_data(1) == get_cvar_num("mp_freezetime")) {
new gift = 0
while ((gift = find_ent_by_class(gift, GIFT_NAME)))
remove_entity(gift)
}
}
public client_color(playerid, colorid, msg[])
{
message_begin(playerid?MSG_ONE:MSG_ALL,get_user_msgid("SayText"),_,playerid)
write_byte(colorid)
write_string(msg)
message_end()
} 把礼包里的东西修改成 请高手帮忙!!
护甲 weapon_m4a1 weapon_deagle 带满子弹 o3 o4 o5
护甲 weapon_ak47 weapon_deagle 带满子弹 o3 o4 o5
护甲 weapon_awp weapon_deagle 带满子弹 o3 o4 o5
护甲 weapon_aug weapon_deagle 带满子弹 o3 o4 o5
护甲 weapon_sg552 weapon_deagle 带满子弹o3 o4 o5 up......... 这个有点意思。。。 点通上发过 地图随机礼包 插件,可以设置奖励VIP,比这个插件好。 点通上发过 地图随机礼包 插件,可以设置奖励VIP,比这个插件好。
landyhmm 发表于 2009-2-16 22:03 http://www.dt-club.net/forum/images/common/back.gif
能把这个插件的地址给我么?谢谢了 dt_gift
这个插件
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