回复: version 48 -_-
对。。。。。。。。。我也是听0xtt7说滴
回复: version 48 -_-
关于这个TOS有没有详细的文档资料,我记得TOS是需要网卡和OS双重支持的!回复: version 48 -_-
网上没查到具体-tos回复: version 48 -_-
我也找不到关于HL1这方面的资料!回复: version 48 -_-
./steam -command update -game cstrike -dir cstrikeChecking bootstrapper version ...
Updating Installation
Updating 'Counter-Strike Base Content' from version 23 to version 25
4.23% cstrike\cstrike\cl_dlls\client.dll
13.75%cstrike\cstrike\dlls\cs_i386.so
18.37%cstrike\cstrike\dlls\mp.dll
18.37%cstrike\cstrike\steam.inf
18.37%cstrike\cstrike\steam_appid.txt
Updating 'Linux Server Engine' from version 36 to version 39
18.62%cstrike\steam_appid.txt
20.51%cstrike\core_i386.so
24.13%cstrike\engine_amd.so
27.78%cstrike\engine_i486.so
31.36%cstrike\engine_i686.so
32.00%cstrike\hlds_amd
32.66%cstrike\hlds_i486
33.32%cstrike\hlds_i686
33.96%cstrike\hltv
36.21%cstrike\libsteam_api_c_linux.so
38.42%cstrike\libsteam_api_linux.so
57.59%cstrike\libsteamvalidateuseridtickets_i486.so
60.50%cstrike\libtier0_s_r_linux.so
61.57%cstrike\libvstdlib_s_r_linux.so
63.38%cstrike\proxy_i386.so
100.00% cstrike\steamclient_linux.so
Updating 'Half-Life Base Content' from version 11 to version 12
100.00% cstrike\steamclient_linux.so
100.00% cstrike\valve\steam.inf
HLDS installation up to date
回复: version 48 -_-
开始架正版F了:)sh-3.1$ ./27015.sh
Auto detecting CPU
Using Pentium II Optimised binary.
Enabling debug mode
Auto-restarting the server on crash
Could not locate steam binary:./steam, ignoring.
Console initialized.
scandir failed:/usr/local/games/0xtt7/cstrike/./valve/SAVE
scandir failed:/usr/local/games/0xtt7/cstrike/./platform/SAVE
Protocol version 48
Exe version 1.1.2.6/Stdio (cstrike)
Exe build: 17:26:41 Aug 27 2008 (4352)
STEAM Auth Server
couldn't exec language.cfg
Enabling LOWDELAY TOS option
Server IP address 192.168.0.235:27015
scandir failed:/usr/local/games/0xtt7/cstrike/./valve/SAVE
scandir failed:/usr/local/games/0xtt7/cstrike/./platform/SAVE
SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
CreateBoundSocket: ::bind returned Win32 error 99
cminterface.cpp (911) : Assertion Failed: NULL != m_hConnection
Adding master server 68.142.72.250:27010
Adding master server 72.165.61.189:27010
stat
hostname: steam Testing Server
version :48/1.1.2.6/Stdio 4352 insecure
tcp/ip:192.168.0.235:27015
map :de_dust2 at: 0 x, 0 y, 0 z
players :0 active (12 max)
# name useriduniqueid frag time ping loss adr
0 users
stats
CPU In Out UptimeUsers FPS Players
0.000.000.00 0 0248.02 0
stats
CPU In Out UptimeUsers FPS Players
0.000.000.00 0 0248.14 0
stats
CPU In Out UptimeUsers FPS Players
0.000.000.00 0 0248.26 0
stats
CPU In Out UptimeUsers FPS Players
0.000.000.00 0 0248.08 0
stats
CPU In Out UptimeUsers FPS Players
0.000.000.00 0 0248.20 0
stats
CPU In Out UptimeUsers FPS Players
0.000.000.00 0 0248.26 0
回复: version 48 -_-
你终于醒悟了。。。。。。回复: version 48 -_-
Post by gearfox你终于醒悟了。。。。。。
你速度好快呀...:sweat:
我们一起搞steam吧
回复: version 48 -_-
我更新完也是这样。似乎更新以后协议变了。现在是48
我以前的版本客户端进不去了。
可是我换新客户端也进不去。
这个问题现在有解决吗
回复: version 48 -_-
pipes.cpp (484) : Assertion Failed: bRetpipes.cpp (536) : Assertion Failed: bRet
steamclient.cpp (371) : Assertion Failed: pClientPipe->BWriteAndReadResult( buf, bufRet )
steamclient.cpp (373) : Assertion Failed: bufRet.TellPut() == ( sizeof(HSteamUser) + sizeof(uint8) )
你服务器也有这种问题!
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