提问:如何修改WAR3FT3.0的技能强弱?
比如new const Float:p_heal = {3.0,2.0,1.0} // Healing Wave (skill 1)
new const Float:p_hex = {0.1,0.2,0.3} // Hex (skill 2)
new const p_serpent = {1,2,3} // Serpent Ward (skill 3)
new const Float:p_concoction = {0.01, 0.02, 0.03, 0.04, 0.06, 0.08, 0.10, 0.15, 0.20, 0.25, 0.30} // Unstable Concoction (Skill 4)
修该第六族的守卫为3条是
new const p_serpent = {1,2,3} // Serpent Ward
那请问地8族的穿刺如何减弱
new const Float:p_impale = {0.15,0.30,0.45} // Impale (skill 1)
new const Float:p_spiked = {0.1,0.15,0.2} // Spiked Carapace (skill 2)
new const Float:p_carrion = {0.15,0.30,0.45} // Carrion Beetle (skill 3)
new const Float:p_orb = {0.01, 0.05, 0.10, 0.15, 0.20, 0.25, 0.30, 0.35, 0.40, 0.45, 0.50} // Orb of Annihilation (Skill 4)
是不是可一修改技能`比如
new const Float:p_impale = {0.15,0.30,0.45} // Impale (skill 1)
我改成这样new const Float:p_impale = {0.10,0.20,0.30} // Impale (skill 1)
这样有没减弱的效果
回复: 提问:如何修改WAR3FT3.0的技能强弱?
类似{0.15,0.30,0.45}之类的数组,其实表示的是相关技能起作用的概率,无所谓强弱.你把它设置成{1.0,1.0,1.0}试一下,保证你这个技能每次起作用的概率为100%.回复: 提问:如何修改WAR3FT3.0的技能强弱?
呵呵就是技能太厉害了所以想弄的弱一点
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