回复: 【发布】AMX Mod X 1.76b 中文版(for Win32 CS)
Post by zdjian// 插件多语言调试控制
// 要开启对某语言的调试请在引号内输入语言的名称(为2个英文字母, 如en, cn等等)
// "" 则关闭调试
amx_mldebug "cn"
这样不合适???
我没用过这个参数......
回复: 【发布】AMX Mod X 1.76b 中文版(for Win32 CS)
那我就改过这个参数,服务器报时插件显示出英文的...:confused:回复: 【发布】AMX Mod X 1.76b 中文版(for Win32 CS)
Post by Rulzy官方版本的都是这个样子的。你想达到什么样子呀?把你那个版本的源代码发上来让我看看,或都发几个图上来也行。
LZ 原来1.6网页版的像这样的。源码为:
/* AMX Mod X
* CS Stats Plugin
*
* by the AMX Mod X Development Team
*originally developed by OLO
*
* This file is part of AMX Mod X.
*
*
*This program is free software; you can redistribute it and/or modify it
*under the terms of the GNU General Public License as published by the
*Free Software Foundation; either version 2 of the License, or (at
*your option) any later version.
*
*This program is distributed in the hope that it will be useful, but
*WITHOUT ANY WARRANTY; without even the implied warranty of
*MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
*General Public License for more details.
*
*You should have received a copy of the GNU General Public License
*along with this program; if not, write to the Free Software Foundation,
*Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*In addition, as a special exception, the author gives permission to
*link the code of this program with the Half-Life Game Engine ("HL
*Engine") and Modified Game Libraries ("MODs") developed by Valve,
*L.L.C ("Valve"). You must obey the GNU General Public License in all
*respects for all of the code used other than the HL Engine and MODs
*from Valve. If you modify this file, you may extend this exception
*to your version of the file, but you are not obligated to do so. If
*you do not wish to do so, delete this exception statement from your
*version.
*/
#include <amxmodx>
#include <amxmisc>
#include <csstats>
// You can also manualy enable these options by setting them to 1
// For example:
// public ShowAttackers = 1
// However amx_statscfg command is recommended
public ShowAttackers // shows attackers
public ShowVictims // shows victims
public ShowKiller // shows killer
public EndPlayer // displays player stats at the end of map
public EndTop15 // displays top15 at the end of map
public KillerHpAp // displays killer hp&ap to victim console and screen
public SpecRankInfo // displays rank info when spectating
public SayHP // displays information about user killer
public SayStatsAll // displays players stats and rank
public SayTop15 // displays first 15. players
public SayRank // displays user position in rank
public SayStatsMe // displays user stats
public EndTeamScore // displays at the end of round team score
public EndMostKills // displays at the end of who made most kills
public EndMostDamage // displays at the end of who made most damage
new g_Killers
new g_Buffer
new g_userPosition
new g_userState
new g_userPlayers
new g_bodyParts[] = {"whole body","head","chest","stomach","left arm","right arm","left leg","right leg"}
new bool:g_specMode
new g_teamScore
new g_disabledMsg[] = "Server has disabled that option"
public plugin_init() {
register_plugin("CS Stats","0.16","AMXX Dev Team")
register_event("CS_DeathMsg","eCSDeathMsg","a")
register_event("ResetHUD","eResetHud","b")
register_event("SendAudio","eRoundEnd","a","2=%!MRAD_terwin","2=%!MRAD_ctwin","2=%!MRAD_rounddraw")
register_event("30","eInterMission","a")
register_clcmd("say /hp","cmdKiller",0,"- displays info. about your killer")
register_clcmd("say /statsme","cmdStatsMe",0,"- displays your stats")
register_clcmd("say /stats","cmdStats",0,"- displays others stats")
register_clcmd("say /top15","cmdTop15",0,"- displays top 15 players")
register_clcmd("say /rank","cmdRank",0,"- displays your server stats")
register_menucmd(register_menuid("Server Stats"),1023,"actionStatsMenu")
register_event("TextMsg","setSpecMode","bd","2&ec_Mod")
register_event("StatusValue","showRank","bd","1=2")
register_event( "TeamScore", "eTeamScore", "a" )
}
public plugin_cfg(){
new g_addStast[] = "amx_statscfg add ^"%s^" %s"
server_cmd(g_addStast,"Show Attackers","ShowAttackers")
server_cmd(g_addStast,"Show Victims","ShowVictims")
server_cmd(g_addStast,"Show killer","ShowKiller")
server_cmd(g_addStast,"Stats at the end of map","EndPlayer")
server_cmd(g_addStast,"Top15 at the end of map","EndTop15")
server_cmd(g_addStast,"Show killer hp&ap","KillerHpAp")
server_cmd(g_addStast,"Say /hp","SayHP")
server_cmd(g_addStast,"Say /stats","SayStatsAll")
server_cmd(g_addStast,"Say /top15","SayTop15")
server_cmd(g_addStast,"Say /rank","SayRank")
server_cmd(g_addStast,"Say /statsme","SayStatsMe")
server_cmd(g_addStast,"Spec. Rank Info","SpecRankInfo")
server_cmd(g_addStast,"Team Score","EndTeamScore")
server_cmd(g_addStast,"Most Kills","EndMostKills")
server_cmd(g_addStast,"Most Damage","EndMostDamage")
}
public eTeamScore(){
new team
read_data( 1, team, 1 )
g_teamScore[ (team=='C') ? 1 : 0 ] = read_data(2)
}
public setSpecMode(id) {
new arg
read_data( 2 , arg , 11 )
g_specMode[ id ] = ( arg == '2' )
}
public showRank(id)
if ( SpecRankInfo && g_specMode ){
new a = read_data(2)
if ( is_user_connected( a ) ){
new name, data
get_user_name( a ,name,31)
new pos = get_user_stats( a ,data,data)
set_hudmessage(255,255,255,0.02,0.85,2, 0.05, 0.1, 0.01, 3.0, 1)
show_hudmessage(id,"%s's rank is %d of %d",name,pos,get_statsnum())
}
}
/* build list of attackers */
getAttackers(id) {
new name,wpn, stats,body,found=0
new pos = copy(g_Buffer,2047,"Attackers:^n")
new amax = get_maxplayers()
for(new a = 1; a <= amax; ++a){
if(get_user_astats(id,a,stats,body,wpn,31)){
found = 1
if (stats)
format(wpn,31," -- %s",wpn)
else
wpn = 0
get_user_name(a,name,31)
pos += format(g_Buffer,2047-pos,"%s --%d hit%s / %d dmg %s^n",name,stats,(stats==1)?"":"s",stats,wpn)
}
}
return found
}
/* build list of victims */
getVictims(id) {
new name,wpn, stats,body,found=0
new pos = copy(g_Buffer,2047,"Victims:^n")
new amax = get_maxplayers()
for(new a = 1; a <= amax; ++a){
if(get_user_vstats(id,a,stats,body,wpn,31)){
found = 1
if (stats)
format(wpn,31," -- %s",wpn)
else
wpn = 0
get_user_name(a,name,31)
pos += format(g_Buffer,2047-pos,"%s -- %d hit%s / %d dmg %s^n",name,stats,(stats==1)?"":"s",stats,wpn)
}
}
return found
}
/* build list of hita for AV List */
getHits(id,killer) {
new stats, body, pos = 0
g_Buffer = 0
get_user_astats(id,killer,stats,body)
for(new a = 1; a < 8; ++a)
if(body)
pos += format(g_Buffer,2047-pos,"%s: %d^n",g_bodyParts,body)
}
/* get top 15 */
getTop15() {
new pos, stats, body, name
#if !defined NO_STEAM
new state
pos = copy(g_Buffer,2047,"<html><head><body><style type=^"text/css^">")
pos += copy(g_Buffer,2047-pos,"body{font-family:Arial,sans-serif;font-size:12px;color:#FFCC99;background-color:#000000;margin-left:8px;margin-top:3px}.header{background-color:#9C0000;}.one{background-color:#310000;}.two{background-color:#630000;}")
pos += copy(g_Buffer,2047-pos,"</style></head><body><table><tr class=^"header^"><td>#</td><td>Nick</td><td>Kills</td><td>Deaths</td><td>Hits</td><td>Shots</td><td>HS</td></tr>")
new imax = get_statsnum()
if (imax > 15) imax = 15
for(new a = 0; a < imax; ++a){
if (equal(state,"one")) copy(state,3,"two")
else copy(state,3,"one")
get_stats(a,stats,body,name,31)
pos += format(g_Buffer,2047-pos,"<tr class=^"%s^"><td>%d.</td><td>%s</td><td>%d</td><td>%d</td><td>%d</td><td>%d</td><td>%d</td></tr>",state,a+1,name,stats,stats,stats,stats,stats)
}
copy(g_Buffer,2047-pos,"</table></body></html>")
#else
pos = format(g_Buffer,2047," #%-28.27s %6s %6s %6s %6s %6s^n",
"nick", "kills" , "deaths" , "hits","shots","hs" )
new imax = get_statsnum()
if (imax > 15) imax = 15
for(new a = 0; a < imax; ++a){
get_stats(a,stats,body,name,31)
pos += format(g_Buffer,2047-pos,"%2d. %-28.27s %6d %6d %6d %6d %6d^n",a+1,name,stats,stats,stats,stats,stats)
}
#endif
}
/* build list of hits for say hp */
getMyHits(id,killed) {
new name, stats, body
get_user_name(killed,name,31)
new pos = format(g_Buffer,2047,"You hit %s in:",name)
get_user_vstats(id,killed,stats,body)
for(new a = 1; a < 8; ++a){
if(body)
pos += format(g_Buffer,2047-pos," %s: %d ",g_bodyParts,body)
}
}
/* save hits and damage */
public eCSDeathMsg() {
new killer = read_data(1)
new victim = read_data(2)
if ( killer == victim ) return
new vorigin, korigin
get_user_origin(victim,vorigin)
get_user_origin(killer,korigin)
g_Killers = killer
g_Killers = get_user_health(killer)
g_Killers = get_user_armor(killer)
g_Killers = get_distance(vorigin,korigin)
if ( ShowKiller ){
new name, stats, body, wpn, mstats, mbody
get_user_name(killer,name,31)
get_user_astats(victim,killer,stats,body,wpn,31)
if ( !get_user_vstats(victim,killer,mstats,mbody) )
mstats = mstats = 0
set_hudmessage(220,80,0,0.05,0.15,0, 6.0, 12.0, 1.0, 2.0, 1)
getHits(victim,killer)
show_hudmessage(victim,"%s killed you with %s^nfrom distance of %.2f meters.^nHe did %d damage to you with %d hit%s^nand still has %dhp and %dap.^nYou did %d damage to him with %d hit%s.^nHe hits you in:^n%s",
name,wpn,float(g_Killers) * 0.0254,stats,stats, (stats==1) ? "":"s", g_Killers,g_Killers,
mstats,mstats,(mstats==1) ? "" : "s",g_Buffer )
}
if ( ShowVictims && getVictims(victim) ){
set_hudmessage(0,80,220,0.55,0.60,0, 6.0, 12.0, 1.0, 2.0, 4)
show_hudmessage(victim,g_Buffer)
}
if ( ShowAttackers&& getAttackers(victim)){
set_hudmessage(220,80,0,0.55,0.35,0, 6.0, 12.0, 1.0, 2.0, 3)
show_hudmessage(victim,g_Buffer)
}
if (KillerHpAp ){
new name, kmsg
get_user_name(killer,name,31)
format(kmsg,127,"%s still has %dhp and %dap",name,g_Killers,g_Killers)
client_print(victim,print_console,kmsg)
set_hudmessage(255,255,255,0.02,0.85,2, 1.5, 3.0, 0.02, 5.0, 1)
show_hudmessage(victim,kmsg)
}
}
public eResetHud( id )
g_Killers[ id ] = 0
public eRoundEnd()
set_task( 0.3 , "eRoundEndTask" )
public eRoundEndTask() {
if (ShowVictims || ShowAttackers ) {
new players, pnum
get_players( players , pnum, "a")
for(new i = 0; i < pnum; ++i ) {
if ( ShowVictims &&getVictims( players[ i ] )){
set_hudmessage(0,80,220,0.55,0.60,0, 6.0, 12.0, 1.0, 2.0, 4)
show_hudmessage( players[ i ] ,g_Buffer)
}
if ( ShowAttackers && getAttackers( players[ i ] ) ){
set_hudmessage(220,80,0,0.55,0.35,0, 6.0, 12.0, 1.0, 2.0, 3)
show_hudmessage( players[ i ] ,g_Buffer)
}
}
}
if ( EndMostKills || EndTeamScore || EndMostDamage){
new players, pnum, stats,bodyhits, len = 0
get_players( players , pnum )
g_Buffer = 0
if ( EndMostKills ){
new kills = 0, who = 0, hs = 0
for(new i = 0; i < pnum; ++i){
get_user_rstats( players,stats, bodyhits )
if ( stats > kills ){
who = players
kills = stats
hs = stats
}
}
if ( is_user_connected(who) ) {
new name
get_user_name( who, name, 31 )
len += format(g_Buffer , 512 - len ,
"Most kills: %s^n%d kill%s / %d headshot%s^n", name , kills , (kills == 1) ? "": "s",
hs , (hs == 1) ? "": "s" )
}
}
if ( EndMostDamage ) {
new damage = 0, who = 0, hits = 0
for(new i = 0; i < pnum; ++i){
get_user_rstats( players,stats, bodyhits )
if ( stats > damage ){
who = players
hits = stats
damage = stats
}
}
if ( is_user_connected(who) ) {
new name
get_user_name( who, name, 31 )
len += format(g_Buffer , 512 - len ,
"Most damage: %s^n%d damage / %d hit%s^n", name , damage , hits, (hits == 1) ? "": "s" )
}
}
if ( EndTeamScore )
format(g_Buffer , 512 - len , "TERRORISTs %d -- %d CTs^n", g_teamScore , g_teamScore )
set_hudmessage(100,200,0,0.02,0.65,2, 0.01, 5.0, 0.01, 0.01, 2 )
show_hudmessage( 0 , g_Buffer )
}
}
public cmdKiller(id) {
if ( !SayHP ){
client_print(id,print_chat, g_disabledMsg )
return PLUGIN_HANDLED
}
if (g_Killers) {
new name, stats, body, wpn, mstats, mbody
get_user_name(g_Killers,name,31)
get_user_astats(id,g_Killers,stats,body,wpn,31)
client_print(id,print_chat,"%s killed you with %s from distance of %.2f meters",name,wpn,float(g_Killers) * 0.0254 )
client_print(id,print_chat,"He did %d damage to you with %d hit%s and still had %dhp and %dap",
stats,stats,(stats==1)?"":"s" , g_Killers,g_Killers )
if ( get_user_vstats(id,g_Killers,mstats,mbody) ){
client_print(id,print_chat,"You did %d damage to him with %d hit%s",mstats, mstats,(mstats==1)?"":"s" )
getMyHits(id,g_Killers)
client_print(id,print_chat,g_Buffer)
}
else client_print(id,print_chat,"You did no damage to him")
}
else {
client_print(id,print_chat,"You have no killer...")
}
return PLUGIN_CONTINUE
}
public cmdStatsMe(id){
if ( !SayStatsMe ){
client_print(id,print_chat, g_disabledMsg )
return PLUGIN_HANDLED
}
displayStats(id,id)
return PLUGIN_CONTINUE
}
public displayStats(id,dest) {
new pos, name, stats, body
get_user_wstats(id,0,stats,body)
#if !defined NO_STEAM
new state
pos = copy(g_Buffer,2047,"<html><head><body><style type=^"text/css^">")
pos += copy(g_Buffer,2047-pos,"body{font-family:Arial,sans-serif;font-size:12px;color:#FFCC99;background-color:#000000;margin-left:8px;margin-top:3px}.header{background-color:#9C0000;}.one{background-color:#310000;}.two{background-color:#630000;}")
pos += format(g_Buffer,2047-pos,"</style></head><body><table><tr class=^"one^"><td>Kills:</td><td>%d</td></tr><tr class=^"two^"><td>Deaths:</td><td>%d</td></tr><tr class=^"one^"><td>Damage:</td><td>%d</td></tr><tr class=^"two^"><td>Hits:</td><td>%d</td></tr><tr class=^"one^"><td>Shots:</td><td>%d</td></tr></table><br><br>",
stats,stats,stats,stats,stats)
pos += copy(g_Buffer,2047-pos,"<table><tr class=^"header^"><td>Weapon</td><td>Shots</td><td>Hits</td><td>Damage</td><td>Kills</td><td>Deaths</td></tr>")
for(new a = 1; a < 31; ++a) {
if (get_user_wstats(id,a,stats,body)) {
if (equal(state,"one")) copy(state,3,"two")
else copy(state,3,"one")
get_weaponname(a,name,31)
pos += format(g_Buffer,2047-pos,"<tr class=^"%s^"><td>%s</td><td>%d</td><td>%d</td><td>%d</td><td>%d</td><td>%d</td></tr>",
state,name,stats,stats,stats,stats,stats)
}
}
copy(g_Buffer,2047-pos,"</table></body></html>")
#else
pos = format(g_Buffer,2047,"%6s: %d^n%6s: %d^n%6s: %d^n%6s: %d^n%6s: %d^n^n",
"Kills",stats,"Deaths",stats,"Damage",stats,"Hits",stats,"Shots",stats)
pos += format(g_Buffer,2047-pos, "%-12.11s%6s%6s%6s%6s%6s^n",
"weapon","shots","hits","damage","kills","deaths")
for(new a = 1; a < 31; ++a) {
if (get_user_wstats(id,a,stats,body)){
get_weaponname(a,name,31)
pos += format(g_Buffer,2047-pos,"%-12.11s%6d%6d%6d%6d%6d^n",
name,stats,stats,stats,stats,stats)
}
}
#endif
get_user_name(id,name,31)
show_motd(dest,g_Buffer,name)
return PLUGIN_CONTINUE
}
public cmdRank(id){
if ( !SayRank ){
client_print(id,print_chat, g_disabledMsg )
return PLUGIN_HANDLED
}
displayRank(id,id)
return PLUGIN_CONTINUE
}
displayRank(id,dest) {
new pos, name, stats, body
new rank_pos = get_user_stats(id,stats,body)
#if !defined NO_STEAM
pos = copy(g_Buffer,2047,"<html><head><body><style type=^"text/css^">")
pos += copy(g_Buffer,2047-pos,"body{font-family:Arial,sans-serif;font-size:12px;color:#FFCC99;background-color:#000000;margin-left:8px;margin-top:3px}.header{background-color:#9C0000;}.one{background-color:#310000;}.two{background-color:#630000;}")
pos += format(g_Buffer,2047-pos,"</style></head><body><table><tr><td colspan=2>%s rank is %d of %d</td></tr>",(id==dest)?"Your":"His", rank_pos,get_statsnum())
pos += format(g_Buffer,2047-pos,"<tr class=^"one^"><td>Kills:</td><td>%d</td></tr><tr class=^"two^"><td>Deaths:</td><td>%d</td></tr><tr class=^"one^"><td>Damage:</td><td>%d</td></tr><tr class=^"two^"><td>Hits:</td><td>%d</td></tr><tr class=^"one^"><td>Shots:</td><td>%d</td></tr><tr><td> </td><td> </td></tr>",
stats,stats,stats,stats,stats)
pos += format(g_Buffer,2047-pos,"<tr class=^"header^"><td colspan=2>Hits</td></tr><tr class=^"one^"><td>%s:</td><td>%d</td></tr><tr class=^"two^"><td>%s:</td><td>%d</td></tr><tr class=^"one^"><td>%s:</td><td>%d</td></tr><tr class=^"two^"><td>%s:</td><td>%d</td></tr><tr class=^"one^"><td>%s:</td><td>%d</td></tr><tr class=^"two^"><td>%s:</td><td>%d</td></tr><tr class=^"one^"><td>%s:</td><td>%d</td></tr>",
g_bodyParts,body,g_bodyParts,body,g_bodyParts,body, g_bodyParts,body,
g_bodyParts,body,g_bodyParts,body,g_bodyParts,body)
copy(g_Buffer,2047-pos,"</table></body></html>")
#else
pos = format(g_Buffer,2047,"%s rank is %d of %d^n^n",(id==dest)?"Your":"His", rank_pos,get_statsnum())
pos += format(g_Buffer,2047-pos,"%10s: %d^n%10s: %d^n%10s: %d^n%10s: %d^n%10s: %d^n^n",
"Kills",stats,"Deaths",stats,"Damage",stats,"Hits",stats,"Shots",stats)
pos += format(g_Buffer,2047-pos,"%10s:^n%10s: %d^n%10s: %d^n%10s: %d^n%10s: %d^n%10s: %d^n%10s: %d^n%10s: %d",
"Hits",g_bodyParts,body,g_bodyParts,body,g_bodyParts,body, g_bodyParts,body,
g_bodyParts,body,g_bodyParts,body,g_bodyParts,body)
#endif
get_user_name(id,name,31)
show_motd(dest,g_Buffer,name)
}
public cmdTop15(id) {
if ( !SayTop15 ){
client_print(id,print_chat, g_disabledMsg )
return PLUGIN_HANDLED
}
getTop15()
show_motd(id,g_Buffer,"Top 15")
return PLUGIN_CONTINUE
}
public endGameStats(){
if ( EndPlayer ){
new players, inum
get_players(players,inum)
for(new i = 0; i < inum; ++i)
displayStats(players,players)
}
else if ( EndTop15 ) {
new players, inum
get_players(players,inum)
getTop15()
for(new i = 0; i < inum; ++i)
show_motd(players,g_Buffer,"Top 15")
}
}
public eInterMission()
set_task(1.0,"endGameStats")
public cmdStats(id){
if ( !SayStatsAll ){
client_print(id,print_chat, g_disabledMsg )
return PLUGIN_HANDLED
}
showStatsMenu(id,g_userPosition=0)
return PLUGIN_CONTINUE
}
public actionStatsMenu(id,key){
switch(key){
case 7: {
g_userState = 1 - g_userState
showStatsMenu(id,g_userPosition)
}
case 8: showStatsMenu(id,++g_userPosition)
case 9: showStatsMenu(id,--g_userPosition)
default:{
new option = g_userPosition * 7 + key
new index = g_userPlayers
if (is_user_connected(index)){
if (g_userState)
displayRank(index,id)
else
displayStats(index,id)
}
showStatsMenu(id,g_userPosition)
}
}
return PLUGIN_HANDLED
}
showStatsMenu(id,pos){
if (pos < 0) return PLUGIN_HANDLED
new menu_body, inum, k = 0, start = pos * 7
get_players(g_userPlayers,inum)
if (start >= inum) start = pos = g_userPosition = 0
new len = format(menu_body,511,"\yServer Stats\R%d/%d^n\w^n",pos + 1,((inum/7)+((inum%7)?1:0)))
new name, end = start + 7, keys = (1<<9)|(1<<7)
if (end > inum) end = inum
for(new a = start; a < end; ++a){
get_user_name(g_userPlayers,name,31)
keys |= (1<<k)
len += format(menu_body,511-len,"%d. %s^n\w",++k,name)
}
len += format(menu_body,511-len,"^n8. %s^n\w",g_userState ? "Show rank" : "Show stats" )
if (end != inum){
format(menu_body,511-len,"^n9. More...^n0. %s" , pos ? "Back" : "Exit" )
keys |= (1<<8)
}
else format(menu_body,511-len,"^n0. %s" , pos ? "Back" : "Exit" )
show_menu(id,keys,menu_body)
return PLUGIN_HANDLED
}
回复: 【发布】AMX Mod X 1.76b 中文版(for Win32 CS)
Top15我弄了一下,但后面的内容显示不出来。因为网页的长度是有限制的。把原format_top15函数内容用下面的内容替换掉就可以了。
format_top15(id, sBuffer)
{
new iMax = get_statsnum()
new izStats, izBody
new iLen = 0
if (iMax > 15)
iMax = 15
// modified by Rulzy
new lNick, lKills, lDeaths, lHits, lShots, lHs, lEff, lAcc, name
format(lNick, 22, "%L", id, "NICK_ANSI")
format(lKills, 6, "%L", id, "KILLS_ANSI")
format(lDeaths, 6, "%L", id, "DEATHS_ANSI")
format(lHits, 6, "%L", id, "HITS_ANSI")
format(lShots, 7, "%L", id, "SHOTS_ANSI")
format(lHs, 5, "%L", id, "HS_ANSI")
format(lEff, 6, "%L", id, "EFF_ANSI")
format(lAcc, 6, "%L", id, "ACC_ANSI")
ucfirst(lEff)
ucfirst(lAcc)
// Let them right align (add spaces to the left)
right_align(lKills,6)
right_align(lDeaths,6)
right_align(lHits,6)
right_align(lShots,7)
right_align(lHs,5)
right_align(lEff,6)
right_align(lAcc,6)
iLen = format(sBuffer,MAX_BUFFER_LENGTH,"<html><head><body><style type=^"text/css^">")
iLen += format(sBuffer,MAX_BUFFER_LENGTH-iLen,"body{font-family:Arial,sans-serif;font-size:12px;color:#FFCC99;background-color:#000000;margin-left:8px;margin-top:3px}")
iLen += format(sBuffer,MAX_BUFFER_LENGTH-iLen,".header{background-color:#9C0000;}.one{background-color:#310000;}.two{background-color:#630000;}</style></head><body>")
iLen += format(sBuffer, MAX_BUFFER_LENGTH-iLen, "<table><tr class=^"header^"><td>#<td>%s<td>%s<td>%s<td>%s<td>%s<td>%s<td>%s<td>%s",lNick, lKills, lDeaths, lHits, lShots, lHs, lEff, lAcc)
for (new i = 0; i < iMax && MAX_BUFFER_LENGTH - iLen > 0; i++)
{
get_stats(i, izStats, izBody, name, 127)
replace_all(name, 127, "&","&")
replace_all(name, 127, "<","<")
replace_all(name, 127, ">",">")
iLen += format(sBuffer, MAX_BUFFER_LENGTH - iLen, "<tr class=^"%s^">", i % 2 ? "one":"two")
iLen += format(sBuffer, MAX_BUFFER_LENGTH - iLen, "<td>%d<td>%s<td>%d<td>%d<td>%d<td>%d<td>%d<td>%3.1f%%<td>%3.1f%%", i + 1, name, izStats,
izStats, izStats, izStats, izStats, effec(izStats), accuracy(izStats))
}
iLen += format(sBuffer, MAX_BUFFER_LENGTH - iLen, "</table></body></html>")
}
回复: 【发布】AMX Mod X 1.76b 中文版(for Win32 CS)
很详细。。。支持一下。。。回复: 【发布】AMX Mod X 1.76b 中文版(for Win32 CS)
谢谢楼主汉化!!!!回复: 【发布】AMX Mod X 1.76b 中文版(for Win32 CS)
能在CS1.5下实现吗?我想升级我的CS1.5服务器的AMXX1.0到1.76B,可以做到吗?知道的请引用回复,谢谢!~回复: 【发布】AMX Mod X 1.76b 中文版(for Win32 CS)
我在cs1.5下使用过,但没详细测试过。不过如果你还有其他插件,则那些插件就不能确定能否使用。注意,在1.5下使用需将服务器语言改成英文:amx_setlang en,原因是cs1.5不支持中文。回复: 【发布】AMX Mod X 1.76b 中文版(for Win32 CS)
AMX Mod X 1.76b 发布了,希望DT汉化组能出汉化版呵呵,有人不知道这个我已经汉化了。。。。
顶上去,好让大家知道。