【预览】2005倍受Valve关注的HL2 MOD:MINERVA[2005-7-18]
来源:http://developer.valvesoftware.com/wiki/MINERVAhttp://www.hylobatidae.org/minerva
http://developer.valvesoftware.com/w/images/f/f9/Minerva_metastasis_2.jpg
http://developer.valvesoftware.com/w/images/3/34/Minerva_metastasis_1.jpg
http://www.hylobatidae.org/minerva/phosphenes/afterimage-1.jpg http://www.hylobatidae.org/minerva/phosphenes/afterimage-2.jpg http://www.hylobatidae.org/minerva/phosphenes/afterimage-4.jpg http://www.hylobatidae.org/minerva/phosphenes/afterimage-3.jpg
Introduction
MINERVA is not a single modification, but will be an ongoing series of single-player Half-Life 2 maps. The first map, Metastasis, is currently under development by Adam Foster, and (as of the beginning of July 2005) is nearing completion - with architecture almost completely done, and entity work and game-play approximately 33% complete. Its development involved the learning of Half-Life 2 mapping techniques, so subsequent releases should occur much more quickly.
The maps will be linked by a common plotline, based in the Half-Life 2 universe but with ... extensions. Significantly influenced by games such as the Marathon (http://en.wikipedia.org/wiki/Marathon_%28computer_game%29) and System Shock (http://en.wikipedia.org/wiki/System_Shock) series, each map will feature enigmatic directions and instructions from an unknown third party, continuous with the well-received Half-Life 1 map Someplace Else. 盗版的可以吗? :embarrass Valve现在脑子有问题!
硬件要求越来越高,喝彩的不少,实际玩家却日渐减少.
有这工夫把VAC2等反作弊的系统完善好,最大限度保护当前客户不流失,才是正点!
若换BoeZombie做CEO,早把C-D收购并全力扶持,单凭目前的CS/CZ/CSS,就够最少3年的好日子......
一切皆是梦想,Valve,一个走上不归路的经典游戏厂商. 我靠~!好东西啊~! 没错,现在的硬件要求那么高,总不可能推一款新游戏玩家就升级一次电脑,把玩家都当傻×了。 狂顶,马上下个
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:D :D :D :D 要看
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