金闪闪 发表于 2005-5-13 16:10:29

2005.5.13升级

今天等了一上午没动静。
哈哈,下午四点开始更新了。

An update is available for Counter-Strike: Source, Half-Life 2 and the Source Engine. The update will be applied automatically when your Steam client is restarted. The specific changes include:

CS:S

    * New map: de_inferno
    * New map: de_port
    * Updated Counter-Terrorists player model with new headgear and color scheme
    * C4 red flash displays properly if the bomb is planted under water now
    * C4 explosion damage is no longer affected by water
    * When a map is loaded, an associated .cfg file is automatically evaluated. This cfg file must be located in the cstrike/maps/cfg folder and be named <mapname>.cfg. For instance, the file cstrike/maps/cfg/de_dust.cfg will be evaluated when the map de_dust is loaded. This is useful for per-map rules, bot rosters, etc.
    * Added new route to roof of hostage shack in cs_compound, and improved bot navigation in the map
    * Players must now target another player for at least a half second before the player ID text hint shows up
    * Grates/chain link fences no longer affect bullets
    * Counter-Strike player ragdolls are now affected by ragdoll magnets
    * Fixed a bot crash caused by finding too many hiding spots in a region
    * Bots no longer attack enemies that are very far away unless they have a sniper rifle, or the enemies are shooting at them. Instead, they track the enemy and move to a better attack position
    * Bots understand +use doors now and will pause to open a door before continuing through it on their way to whatever they were doing
    * Bots use less CPU now, especially when in combat with far away enemies
    * Extended the syntax of the bot_add, bot_kick, and bot_kill commands to also accept "t" or "ct" arguments.
    * Fixed bug where bots would stop and become unresponsive if they wanted to hide in an area with no hiding spots
    * Improved bot navigation on the windows and ledges of cs_italy
    * Fixed recording value of cl_interp in demo files and restore value during playback


Source Engine

    * HTTP downloads from the game server system support downloading .bz2-compressed files
    * Disable old style (non-challenged) server queries by default (use the sv_enableoldqueries cvar to change this behavior)
    * Added cvar tv_delaymapchange to delay map changes caused by frag/time limit until the whole game is broadcasted via SourceTV
    * Fixed lag compensation invalidating bone cache for players moved back in time.
    * Fixed lag compensation interpolation error between 2 ticks


Half-Life 2

    * Fixed some NPC actions not being properly randomized


SourceTV (part of the Source Dedicated Server)

    * Fixed memory leak in relay servers by releasing receive tables correctly
    * Bandwidth output in tv_status in kB/sec rather than bytes/sec
    * Running a new map command (spawning a server) shuts down TV relay in same process
    * Fixed SourceTV chase cam following ragdolls of dead secondary targets

金闪闪 发表于 2005-5-13 16:15:41

CS:S部分,我就不说了。

看看SourceEngine部分。
提高了http下载支持的文件格式,这个.bz2好像是最新的zip格式的延续。
(终于可以把某些网站的zip地图包作为自己的地图包了)
更改了服务器查询格式。很明显HLSW要更新,non-steam服务器别想上MasterServer了。
对lag现象的一定改善。:D

SourceTV更新
奇怪,DEMO支持的视角比CS:S里面多?

BoeZombie 发表于 2005-5-13 16:17:22

de_inferno归来。值得庆祝

blue8f 发表于 2005-5-13 16:27:36

我们什么时候能用上啊?

金闪闪 发表于 2005-5-13 16:29:47

用上?买正版了,你现在就可以用了。:D

blue8f 发表于 2005-5-13 16:33:08

我没有买啊!我的服务器现在一个劲提示out of date。
什么时候才能用啊?

金闪闪 发表于 2005-5-13 16:33:13

服务器版本为 2378了。:D

金闪闪 发表于 2005-5-13 16:34:54

CS:S 的out of date。就必须等这次的升级包。:D

blue8f 发表于 2005-5-13 16:41:32

那什么时候你们才能发上来阿。
我要用的呢 :boss:

blue8f 发表于 2005-5-13 16:42:57

快发上来呀:) :burn: 拜托喽。
我们这些显卡垃圾还想玩nosteam的都等着那。
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