北京时间2005-3-19 HL2:DM有更新消息了
Friday, March 18 2005DM地图比赛优胜地图将入选下次DM升级。
This week we're proud to announce the winners of the Half-Life 2: Deathmatch mapping contest. We were blown away by the quality of the levels that were entered; we think the community will be as well when the winning maps are released on Steam.
http://steampowered.com/Steam/Marketing/Mar18.2005/img/dm_underpass_small.jpg
Contest Winner
dm_underpass by Scott M Jordan, USA http://steampowered.com/Steam/Marketing/Mar18.2005/img/dm_resistance_small.jpg
First Runner-Up
dm_resistance by Jonathan Linker, Germany http://steampowered.com/Steam/Marketing/Mar18.2005/img/dm_powerhouse_small.jpg
Second Runner-Up
dm_powerhouse by Michael Schulz, Germany http://steampowered.com/Steam/Marketing/Mar18.2005/img/dm_avalon_small.jpg
Honorable Mention
dm_avalon by Michael Visser, Netherlands
One reason to have a contest like this is to highlight the quality of work that the community is capable of producing. Over the next few weeks it will be just as exciting to see the community playing full games that MOD developers are currently working on.
© Valve Corporation. All rights reserved. Valve, Half-Life, and Counter-Strike are trademarks
and/or registered trademarks of Valve Corporation. 这些图,有2张我看过。
场面比现在官方的3张大多了,宏伟多了。
特别是dm_underpass,支持16人完全没问题。:D :too_sad: 等换了机子才能玩到 :burn: 下周升级地图肯定很漫长的。:D 看起来这些MAP不错啊```
搞上来放到 CS1.6的CSDM 模式来 :d: Post by 解脱
看起来这些MAP不错啊```
搞上来放到 CS1.6的CSDM 模式来 :d:
你不知道CSDM和HL2: DM的区别么?:cold:
整个材质贴图都要修改,如果这样的作,还不如玩HL2: DM算了。 :mad: 恩.楼上说的有道理!
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