请问illk,爆头的时候会出现截图的,怎么删除?
还有爆头的时候会出现卡一卡机的问题,但是我又想保留爆头和被人爆头的字体,怎么排除这些问题?谢谢!~~
请尽快!~~~ 为什么一爆头就会截图,而且截的时候,电脑会卡一下啊?有高手教我吗?
尽快~~~ ........................ 我的插件并没有定义这个爆头时进行截图的功能。
请检查你的config文件。或将你的headshot.cfg拷贝给我 我的服务器也是这个情况每次出现爆头里面的人都卡一下怎么解决啊 我的没问题呀...你们先注释掉headshot.cfg中有sm_img的那句
看还会不会出现问题...然后把结果告诉我 我的headshot是这样的:
// Headshot announce
sm_mode set d
alias set_hs "sm_sayformat 0 100 200 -1 0.25 0 6 6 0.5 0.5 1" //Headshot
sm_menu "Headshot announce\\y\\R{sm_mode&d?ON:OFF}" "sm_mode {sm_mode&d?remove:set} d"
sm_pmenu "{sm_mode&d?:#}Headshot announce\\y\\R{p.I.{C.sm_switchinfo}&d?ON:OFF}" "sm_mode {p.I.{C.sm_switchinfo}&d?remove:set} d #{p.uid}"
// Headshot
// with sound only to killer
//sm_reg "SM_DeathMsg d" "set_hs;sm_tell * \'{k.name} killed {v.name}\\nvia headshot using the {k.a.name}!\' ;sm_clexec #{k.uid} \'spk misc/headshot\'" "ade" "3=1" "5=0"
sm_reg "SM_DeathMsg d" "set_hs;sm_tell * \'{k.name} killed {v.name}\\nvia headshot using the {k.a.name}!\';sm_img #{k.uid} headhota;sm_img !{k.uid} headhotb;sm_clexec * \'spk misc/headshot\'" "ade" "3=1" "5=0"
// with sound to all palyers
//sm_reg "SM_DeathMsg d" "set_hs;sm_tell * \'{k.name} killed {v.name}\\nvia headshot using the {k.a.name}!\' ;sm_clexec * \'spk misc/headshot\'" "ade" "3=1" "5=0"
你看看有什么问题, illk..... 我的也是这样呀,我什么都没有改过,请问该怎么解决呀?
我知道怎么解决了!
不关heatshot这个文件事的,是另一个文件snapshot.cfg只要改snapshot.cfg里边的
sm_reg "DeathMsg o 2" "{k.w.dist>400?#}sm_tell #{v.uid} \'{k.name} took a picture of your death\' 3;sm_tell #{k.uid} \'Snapshot taken from this kill\' 3;sm_clexec2 #{k.uid} snapshot" ade "3=1" "4=m4" "4=mp" "4=ak" "4=sg552" "4=au"
sm_reg "DeathMsg p 2" "{k.w.dist>400?#}sm_clexec2 #{v.uid} snapshot" ade "3=1" "4=m4" "4=mp" "4=ak" "4=sg552" "4=au"
删去就可以了~~~
大家试试然后给点意见!或者我有更好的改法,请回复! 请吧statsme.cfg中
的exec 。。。。snapshot.cfg去掉
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